Technical Artist: Cross-Platform Pipelines & Tools

Blackbird Interactive

Vancouver

On-site

CAD 65,000 - 95,000

Full time

4 days ago
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Job summary

Blackbird Interactive is seeking an experienced Technical Artist to adapt and enhance a large simulation game for new platforms. You will bridge design, art, and engineering to implement features, support pipelines, develop tools, and ensure polished gameplay across platforms.

You will collaborate with designers, artists, engineers, and production to solve technical challenges, improve workflows, and build scalable systems for high-quality content delivery.

Qualifications

  • 3+ years of professional experience as a Technical Artist, Technical Designer, or similar role in game development.
  • Strong understanding of real-time game development pipelines, engine integration, and content workflows.
  • Experience developing production tools, workflows, or gameplay systems using scripting or programming languages such as Python, C#, or C++.
  • Familiarity with DCC tools such as Maya and asset management/version control workflows.
  • Strong problem-solving, communication, and collaboration skills, with the ability to work independently in a production environment.

Responsibilities

  • Collaborate with design, art, engineering, and production to implement gameplay features, technical systems, and content across multiple platforms.
  • Act as a bridge between disciplines, solving technical challenges and supporting asset integration, debugging, optimization, and engine implementation.
  • Design and maintain tools, scripts, workflows, and pipelines that improve team productivity and content quality.
  • Identify usability, visual, and performance issues, developing solutions that balance player experience, technical constraints, and production needs.
  • Support artists and designers across a variety of content areas, including animation, materials, FX, UI, and gameplay systems.
  • Create clear documentation for tools, workflows, and technical processes while proactively identifying opportunities to improve production.

Skills

Python
C#
C++
Real-time pipelines
Team collaboration

Tools

Maya
Perforce
Version control

Job description

Blackbird Interactive is seeking an experienced Technical Artist to adapt and enhance a large simulation game for new platforms. You will bridge design, art, and engineering to implement features, support pipelines, develop tools, and ensure polished gameplay across platforms.

You will collaborate with designers, artists, engineers, and production to solve technical challenges, improve workflows, and build scalable systems for high-quality content delivery.

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