Remote Senior Level Designer — Multiplayer Action

Socket.dev

Vancouver

On-site

CAD 85,000 - 105,000

Full time

11 days ago

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Job summary

Blackbird Interactive is seeking an experienced Senior Level Designer to craft and deliver high-quality combat-focused multiplayer spaces for a third-person action game. You will own levels end-to-end from concept to polish, collaborating with design, art, engineering and production to ensure engaging player experiences across diverse playstyles.

You will work in a remote-first studio, with flexibility on location, and contribute to layout, pacing, and readability to create memorable multiplayer

Qualifications

  • 5+ years of experience contributing to game development with a focus on level design for action, multiplayer or combat-focused games.
  • Experience shipping at least one title, ideally a multiplayer action or third-person game.
  • Hands-on experience with Unreal Engine 5, including in-engine level editing tools, Blueprint scripting, and gameplay workflows.

Responsibilities

  • Collaborate across design, art, engineering, and production to implement and refine the established creative vision.
  • Design and build levels end-to-end, including layout, combat spaces, traversal, pacing, and player flow.
  • Script and implement gameplay events, encounters, triggers, and environmental interactions.
  • Test, debug, and iterate on levels, resolving navigation, balance, readability, and progression issues.
  • Respond to feedback to refine layouts, combat spaces, and pacing to improve gameplay quality.

Skills

Level design
Unreal Engine 5
Blueprint scripting
Collaboration & communication
Gameplay pacing
Multiplayer level design

Tools

Unreal Engine 5

Job description

Blackbird Interactive is seeking an experienced Senior Level Designer to craft and deliver high-quality combat-focused multiplayer spaces for a third-person action game. You will own levels end-to-end from concept to polish, collaborating with design, art, engineering and production to ensure engaging player experiences across diverse playstyles.

You will work in a remote-first studio, with flexibility on location, and contribute to layout, pacing, and readability to create memorable multiplayer

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