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Blackbird Interactive is seeking an Intermediate Software Engineer to build gameplay and engine systems for a new original game in Unreal Engine 5. The role covers core gameplay, multiplayer, UI support, and other systems to deliver a polished, performant experience. Remote-friendly in Canada with Pacific-time overlap.
You will collaborate with design, animation, and audio teams, optimize performance, and mentor junior engineers. A BSc or related diploma and shipped game credits are required.
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres. Our studio operates as a remote-first workplace, offering flexible work arrangements.
PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.
We are looking for an Intermediate Software Engineer to build various gameplay and engine systems for a new original game being developed in Unreal Engine 5. You will work across core gameplay systems, multiplayer and networking, UI support, and other systems essential to delivering a polished, performant and fun experience. This role is remote-friendly in Canada with Pacific-time overlap required.
$108,000 - $132,000 a year