Unreal Technical Designer: Narrative Gameplay (Remote)

Blackbird

Vancouver

Hybrid

CAD 80,000 - 100,000

Full time

14 days+

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Job summary

Blackbird Interactive is seeking a Technical Designer to build and implement gameplay systems for a narrative-driven investigative game. The role emphasizes bridging design and engineering to craft player-driven experiences in Unreal Engine 5.

You will prototype and implement gameplay systems, collaborate with writers and artists, and help optimize workflows for scalable content delivery across a remote-first studio in Canada.

Qualifications

  • Minimum 5 years in game development with gameplay implementation experience.
  • Proven ability to prototype and implement gameplay systems in engine.
  • Strong collaboration with design, narrative, art and engineering teams.

Responsibilities

  • Prototype, implement, and iterate on gameplay systems, narrative events, and player content.
  • Implement and maintain gameplay logic and progression using Unreal Engine 5 and Blueprint.
  • Collaborate with design, narrative, art, and audio to realize storytelling and player choices.
  • Work with engineers to improve tools and content pipelines for efficient iteration.
  • Identify and resolve gameplay and scripting issues while maintaining performance.
  • Estimate work with producers and leadership to support milestones.

Skills

Collaboration
Communication
Problem solving

Tools

Unreal Engine 5
Blueprint scripting
Gameplay implementation

Job description

Blackbird Interactive is seeking a Technical Designer to build and implement gameplay systems for a narrative-driven investigative game. The role emphasizes bridging design and engineering to craft player-driven experiences in Unreal Engine 5.

You will prototype and implement gameplay systems, collaborate with writers and artists, and help optimize workflows for scalable content delivery across a remote-first studio in Canada.

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