A leading interactive entertainment company is seeking a Technical Artist to bridge the gap between artists and engineers. This role involves optimizing game content, managing asset integration, and solving technical challenges. Ideal candidates will have at least 5 years of experience in game engine production, strong C++ skills, and a passion for gaming. This position is based onsite in Burnaby, British Columbia, and offers competitive benefits, including vacation, health coverage, and professional development opportunities.
Qualifications
At least 5 years of experience in game engine production.
Hands-on experience in in-game performance optimization.
Ability to communicate effectively with artists and engineers.
Responsibilities
Bridge between artists and engineers for content optimizations.
Resolve technical issues and manage project assets.
Focus on asset geos, textures, shaders, and VFX simulation.
Skills
Game engine production experience
In-game performance optimization
Communication with different audiences
Creative problem solving
C++ knowledge
Education
Bachelor's degree in a related field
Job description
A leading interactive entertainment company is seeking a Technical Artist to bridge the gap between artists and engineers. This role involves optimizing game content, managing asset integration, and solving technical challenges. Ideal candidates will have at least 5 years of experience in game engine production, strong C++ skills, and a passion for gaming. This position is based onsite in Burnaby, British Columbia, and offers competitive benefits, including vacation, health coverage, and professional development opportunities.