Technical Animator & Tools Specialist for Game Engines

Kanz

Montreal

Hybrid

CAD 50,000 - 70,000

Full time

14 days+

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Job summary

A leading game development company is seeking a Technical Artist to contribute to animation systems in a collaborative environment. The role demands strong knowledge of video game animation and tools, along with excellent communication skills. Candidates should have a diploma in 3D animation and a passion for blending art and technology. This full-time position offers a hybrid work model in the Greater Montreal area.

Qualifications

  • Experience in video game animation or relevant experience.
  • Familiarity with rigging, animation systems, IK, and state machines.
  • Strong work ethic and ability to synthesize information.

Responsibilities

  • Understand the vision of the technical animation direction.
  • Maintain communication with animators and other departments.
  • Support the integration of animations into the game engine.

Skills

3D animation for video games
Game engine workflows
Artistic anatomy
Collaboration skills
Animation principles

Education

Diploma in 3D animation

Tools

MaxScript
Python

Job description

A leading game development company is seeking a Technical Artist to contribute to animation systems in a collaborative environment. The role demands strong knowledge of video game animation and tools, along with excellent communication skills. Candidates should have a diploma in 3D animation and a passion for blending art and technology. This full-time position offers a hybrid work model in the Greater Montreal area.
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