Technical Animator & Tools Specialist for Game Engines
Kanz
Montreal
Hybrid
CAD 50,000 - 70,000
Full time
14 days+
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Job summary
A leading game development company is seeking a Technical Artist to contribute to animation systems in a collaborative environment. The role demands strong knowledge of video game animation and tools, along with excellent communication skills. Candidates should have a diploma in 3D animation and a passion for blending art and technology. This full-time position offers a hybrid work model in the Greater Montreal area.
Qualifications
Experience in video game animation or relevant experience.
Familiarity with rigging, animation systems, IK, and state machines.
Strong work ethic and ability to synthesize information.
Responsibilities
Understand the vision of the technical animation direction.
Maintain communication with animators and other departments.
Support the integration of animations into the game engine.
Skills
3D animation for video games
Game engine workflows
Artistic anatomy
Collaboration skills
Animation principles
Education
Diploma in 3D animation
Tools
MaxScript
Python
Job description
A leading game development company is seeking a Technical Artist to contribute to animation systems in a collaborative environment. The role demands strong knowledge of video game animation and tools, along with excellent communication skills. Candidates should have a diploma in 3D animation and a passion for blending art and technology. This full-time position offers a hybrid work model in the Greater Montreal area.