Technical Artist - EA SPORTS Technology

EA SPORTS

Vancouver

On-site

CAD 104,500 - 142,800

Full time

14 days+
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Benefits offered by this job

3 weeks of vacation
10 days of sick time per year
Health, dental, and vision coverage

Job summary

EA SPORTS in Vancouver is hiring a Technical Artist to develop pipelines, manage workflows, and provide technical guidance across projects. The role requires 3+ years in production, a related bachelor's degree, and proficiency in Python or C#. The position is hybrid, requiring 3 days onsite. Compensation ranges from $104,500 to $142,800 CAD, accompanied by benefits like vacation, sick time, and health coverage.

Qualifications

  • 3+ years of experience in cinematic or games production.
  • Strong communication skills for diverse audiences.
  • Proficient in scripting/programming, especially Python or C#.

Responsibilities

  • Develop and maintain production tools and asset optimization processes.
  • Integrate workflows for artists and manage technical issues.
  • Provide guidance to art and engineering teams.

Skills

Cinematic/games production experience
Communication skills
Scripting/programming in Python
Experience with Maya, Photoshop, Houdini
Problem-solving mindset
Asset optimization techniques
Willingness to innovate
Passion for games

Education

Bachelor’s degree in a related field

Job description

Job Overview

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

This is a 12‑month contract with potential for long‑term employment. The position is hybrid, requiring presence onsite three days per week (Tuesday, Wednesday & Thursday) in EA Vancouver.

Your Responsibilities

The Technical Artist (TA) develops pipelines, workflows, and technology innovations used by content creators across all EA SPORTS titles. They partner with development teams to build shared, scalable solutions. Key responsibilities include:

  • Developing content production tools, pipelines, and asset optimization processes.
  • Integrating and maintaining pipelines and workflows for artists.
  • Managing technical issues across projects and driving resolution.
  • Providing technical guidance to art and engineering teams.
Your Qualifications
  • At least 3+ years of cinematic/games production experience.
  • A bachelor’s degree (or equivalent experience) in a related field.
  • Strong communication skills across audiences: artists, engineers, managers.
  • Proficient scripting/programming in Python or C# (C++ is a bonus, but is not required).
  • Experience with 2D/3D art packages such as Maya, Photoshop, Houdini.
  • Problem‑solving mindset with a focus on testing and debugging technical issues.
  • Experience with asset optimization techniques.
  • Willingness to tackle new challenges and innovate solutions.
  • A passion for games.
Pay Transparency – North America
Compensation And Benefits

The following compensation range reflects the expected pay for this role in the specified location. Actual compensation may vary based on experience, qualifications, and business factors.

  • British Columbia (depending on location e.g., Vancouver vs. Victoria) – $104,500 – $142,800 CAD

Benefits include 3 weeks of vacation, 10 days of sick time per year, and extended health/dental/vision coverage with basic life insurance.

EEO Statement

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider hiring qualified applicants with criminal records in accordance with applicable law. EA provides accommodations for qualified individuals with disabilities as required by law.

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