Senior Technical Animator - Hybrid Toronto

Activision

Toronto

Hybrid

CAD 130,000 - 172,000

Full time

14 days+

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Job summary

Activision Blizzard is seeking a Senior Technical Animator for a hybrid Toronto-based role. You will contribute to animation pipelines, build robust rigs in Maya, and implement scripted sequences within real-time engines.

This position emphasizes collaboration with designers and multiple animation teams to deliver high-quality content. You should have experience in game scripting, technical art, and Python tooling, with a strong eye for 3D production and problem-solving.

Qualifications

  • Experience in game scripting, technical design, animation roles or technical art.
  • Professional or personal experience working with real time game engines.
  • Proficiency in building skeletons, skinning and rigging in Maya.
  • Good understanding of proprietary engine and related tools.
  • Strong artistic skills and working knowledge of 3D art production.
  • Working understanding of Python tool and pipeline development.
  • Ability to communicate and collaborate effectively with the development team.
  • Strong problem solving and trouble-shooting skills.
  • Must be flexible and comfortable with prototyping and quick iteration.
  • An adaptable and continuous learning attitude.

Responsibilities

  • Work with established game engine and animation systems within digital creation tools.
  • Collaborate with a multi-disciplinary team of Designers, Animators and Technical Animators.
  • Work quickly and effectively to support content creators.
  • Technical design and narrative scene support, and animation prop rig creation.

Skills

In-game scripting
Technical design
Animation/technical art
Real-time game engines
Rigging in Maya
Python pipeline development
Communication
Problem solving

Education

Technical Animation/Art Degree

Tools

Maya
Proprietary engine

Job description

Activision Blizzard is seeking a Senior Technical Animator for a hybrid Toronto-based role. You will contribute to animation pipelines, build robust rigs in Maya, and implement scripted sequences within real-time engines.

This position emphasizes collaboration with designers and multiple animation teams to deliver high-quality content. You should have experience in game scripting, technical art, and Python tooling, with a strong eye for 3D production and problem-solving.

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