Server Engineer

Lightfox Games

Vancouver

Hybrid

CAD 105,000 - 135,000

Full time

35 hours ago
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Benefits offered by this job

Health coverage
Vision coverage
Dental coverage
RRSP matching
Equity

Job summary

Lightfox Games in Vancouver seeks a Server Engineer to work on an unannounced mobile game for a world-class IP. The role is hybrid, with about 50% in-person at the Vancouver studio.

You will design, build, and maintain scalable server-side systems powering player data, live ops, matchmaking, and social features, collaborating closely with cross-functional teams to deliver a great player experience. Ownership and proactive problem solving are essential.

Qualifications

  • 5+ years of professional software engineering experience with backend ownership on a shipped title.
  • Proficiency in TypeScript and at least one backend language (Go, Python, or Rust).
  • Experience designing/maintaining RESTful or real-time APIs with networking basics.
  • Familiarity with GCP or Firebase tech stack: deployment, monitoring, scaling.
  • Strong problem solving, collaboration, and ability to own features end-to-end.

Responsibilities

  • Design, build, and maintain scalable server-side systems for core game features.
  • Collaborate with Gameplay, Design, and Producers to ship backend features.
  • Own backend features end-to-end from design to live support.
  • Build observable, reliable services with scalability for growing player base.
  • Contribute to backend architecture decisions and engineering standards.

Skills

soft skills
communication
ownership
collaboration
ambiguous environment

Tools

TypeScript
Go
Python
Rust
REST APIs
Networking fundamentals
GCP
Firebase
SQL/NoSQL databases
AI tools / LLMs

Job description

Lightfox Games is seeking a talented and enthusiastic Server Engineer to join our Vancouver based team to work on an unannounced mobile game for a world-class IP and Publisher. This role is hybrid out of our Vancouver studio with approximately 50% of time expected in-person.

Responsibilities
  • Design, build, and maintain scalable server-side systems that power core game features including player data, live ops, matchmaking, and social features
  • Collaborate closely with Gameplay Engineers, Designers, and Producers to implement and ship backend features that support a great player experience
  • Own backend features end-to-end, from technical design and implementation through testing, deployment, and live support
  • Build and maintain reliable, observable, and performant services with an eye toward scalability as the player base grows
  • Contribute to backend architecture decisions and help establish engineering standards for a growing team
Requirements
  • 5+ years of professional software engineering experience, including meaningful backend ownership on at least one shipped online or mobile title
  • Strong proficiency in Typescript and at least one other backend language, such as Go, Python, or Rust
  • Experience designing and maintaining RESTful or real-time APIs, with a solid understanding of networking fundamentals
  • Familiarity with GCP and/or Firebase tech stack, including deployment, monitoring, and scaling
  • Understand the "Why" of the features you’re building, and collaborate with the team to find creative solutions to enhance development speed and quality
  • Solid understanding of databases (both relational and NoSQL) and experience optimizing for performance, high scalability, and reliability
  • Experience leveraging AI tools and LLMs to accelerate backend development, code review, or documentation workflows
  • Strong communication and collaboration skills, comfortable working cross-functional in small, fast-moving teams
  • Self-motivated and comfortable with ownership in an ambiguous, early-stage environment
Nice to have
  • Experience building backend systems for mobile free-to-play games, including live ops infrastructure, event systems, or economy services
  • Experience with real-time multiplayer or social features such as guilds, leaderboards, or co-op systems
  • Familiarity with Unity and experience integrating server-side systems with a Unity client
Compensation

CA$105,000 - CA$135,000 depending on experience, plus health/vision/dental coverage, RRSP matching, and equity.

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