Enable job alerts via email!

Senior Technical Artist

Torn Banner Studios

Canada

Hybrid

CAD 70,000 - 100,000

Full time

7 days ago
Be an early applicant

Boost your interview chances

Create a job specific, tailored resume for higher success rate.

Job summary

Torn Banner Studios is seeking a Senior Technical Artist to take ownership of technical feature sets for their innovative video games. The role entails designing pipelines, optimizing assets, and bridging the gap between art and programming to execute their creative vision effectively.

Benefits

Flexible schedule
Work location choice (remote/hybrid/on-site)

Qualifications

  • 5+ years working as a Technical Artist.
  • Experience with AAA titles on PC and console.
  • Strong knowledge of PBR and Linear workflows.

Responsibilities

  • Design and optimize production pipelines and workflows.
  • Act as the bridge between artists and programmers.
  • Fix bugs including performance and budget issues.

Skills

Technical knowledge
Artistic abilities
Interpersonal communication
Self-motivation

Tools

Unreal Engine 5
Maya
Houdini

Job description

Join to apply for the Senior Technical Artist role at Torn Banner Studios

Join to apply for the Senior Technical Artist role at Torn Banner Studios

Get AI-powered advice on this job and more exclusive features.

Direct message the job poster from Torn Banner Studios

People Operations Manager at Torn Banner Studios

Torn Banner Studios are the creators of Chivalry 2, the sequel to the multi-million copy selling original Chivalry: Medieval Warfare, as well as No More Room in Hell 2 in Early Access. We are a mid-sized independent video game studio of around 100 developers in Toronto, and we love creating innovative new experiences that focus on challenge and fun.

As a Senior Technical Artist at a small independent studio, you’ll have a wide range of responsibilities to execute the vision for the games we make. You will take ownership of the discipline and be responsible for planning and driving the technical feature sets of our projects. As the bridge between artists and programmers in dealing with the technical restraints of game development, you’ll play a significant part in helping us execute the vision of our projects.

Responsibilities

  • Design, build, and optimize pipelines and workflows used by our teams to streamline and support production.
  • Design, implement, and optimize assets including textures, shaders, and modelling.
  • Act as the technical bridge between art and programming, driving innovation and technical strategy across our projects.
  • Plan, estimate and prioritize time frames for the completion of day-to-day tasks and track progress.
  • Fix bugs, including performance and budget issues.
  • Implement and incorporate feedback from Director and Leads into work.
  • Work with team to achieve the desired level of aesthetic quality and technical accuracy.
  • Define best practices for our production pipelines, workflows, and tools.
  • Note: a Principal level position may be available for the right candidate.

Requirements

  • 5+ years working in games as a Technical Artist.
  • Experience developing AAA titles on PC and console, ideally cross-platform titles released on both PC and console.
  • Experience developing custom tools, including Editor-tools and/or Maya/3ds Max tools.
  • Experience with game optimization, with knowledge of external profiling tools such as Unreal Insights.
  • Knowledge of PBR (Physically Based Rendering) and Linear workflows.
  • Expertise on supporting both artists and programmers with technical issues and implementation.
  • Strong technical knowledge and artistic abilities working within Unreal Engine 5, including experience with UE5 blueprint system.
  • Experience with Unreal Engine, Maya, and Houdini.
  • Strong interpersonal communication skills.
  • A high degree of self-motivation and initiative-taking
  • Principal-level consideration requires 10+ years experience with with at least 1 year working as a Principal Technical Artist.

Bonus

  • Experience with 3D animation, lighting techniques, particle systems/VFX, and Unreal Engine 5 rendering pipeline.
  • Knowledge of high-level coding languages such as Python or C++
  • Game Launch Bonus Structure
  • Flexible schedule and work location, with your choice of remote, hybrid, or on-site.

To see our team, our office and what we do as a company visit tornbanner.com/careers.

Torn Banner Studios welcomes and encourages applications from people with disabilities. Accommodations are available on request for candidates taking part in all aspects of the selection process.

Seniority level
  • Seniority level
    Not Applicable
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Art/Creative and Engineering
  • Industries
    Computer Games

Referrals increase your chances of interviewing at Torn Banner Studios by 2x

Sign in to set job alerts for “Senior Technical Artist” roles.
Technical Artist (Houdini) | North America | Canada | Europe | Fully Remote

We’re unlocking community knowledge in a new way. Experts add insights directly into each article, started with the help of AI.

Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.

Similar jobs

Senior Technical Artist

Promote Project

On-site

CAD 80.000 - 100.000

30+ days ago

Technical Artist (Houdini) | North America | Canada | Europe | Fully Remote

Escape Velocity Entertainment

Remote

CAD 80.000 - 120.000

4 days ago
Be an early applicant

Disability Case Manager (Kinesiologist preferred)– Nova Scotia

Lifemark Health Group

Kentville

Remote

CAD 50.000 - 75.000

6 days ago
Be an early applicant

Disability Case Manager (Kinesiologist preferred)– Nova Scotia

Lifemark Health Group

Truro

Remote

CAD 65.000 - 80.000

6 days ago
Be an early applicant

Senior Technical Artist - Cinematics

Avature

Burnaby

Hybrid

CAD 89.000 - 123.000

30+ days ago

Senior Technical Artist

Beamdog

Edmonton

Hybrid

CAD 60.000 - 100.000

30+ days ago

Technical Artist - EA SPORTS Technology

EA SPORTS

Vancouver

On-site

CAD 96.000 - 134.000

4 days ago
Be an early applicant

Senior Creative Manager

WellnessLiving

Thornhill

Remote

CAD 80.000 - 120.000

19 days ago

Technical Artist

Electronic Arts (EA)

North Vancouver

Hybrid

CAD 73.000 - 102.000

7 days ago
Be an early applicant