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Technical Artist - EA SPORTS Technology

EA SPORTS

Vancouver

On-site

CAD 96,000 - 134,000

Full time

4 days ago
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Job summary

EA SPORTS is seeking a Technical Artist to enhance visual experiences and improve production workflows. Candidates should have a strong background in technical art with experience in games production and proficiency in tools like Maya and Python. The role offers competitive compensation and benefits within a creative and collaborative team environment.

Benefits

Vacation (3 weeks per year to start)
Sick time (10 days per year)
Paid top-up for EI/QPIP benefits
Extended health/dental/vision coverage
Disability insurance
Retirement plan

Qualifications

  • At least 4+ years of cinematic/games production experience.
  • Effective at communicating with different audiences: artists, engineers, and managers.
  • Experience with asset optimization challenges/techniques.

Responsibilities

  • Implement efficient, high-quality content production workflows, technologies, and visuals for projects.
  • Assume ownership over assigned areas, understanding requirements and resolving technical issues.
  • Develop tools, pipelines, systems, optimizations, and integrations with other production systems.

Skills

Scripting/Programming
Problem Solving
Communication
Adaptability

Education

Bachelor's degree in related field

Tools

Maya
Photoshop
Houdini

Job description

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Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FC soccer, NHL hockey, and EA SPORTS UFC.

As part of Sport Tech, the Technical Art Team helps push visual boundaries and experiences for our players. We invest in future technologies, shared tooling, and production workflows. We combine creativity and imagination with technical expertise. We are a diverse group that encourages team members to bring their unique perspectives and expertise to work every day.

Your Responsibilities

As a Technical Artist, your mission is to implement efficient, high-quality content production workflows, technologies, and visuals for our SPORTS Shared Initiatives, working on the frontier of content creation. As a contributor, you are experienced in the Technical Art field, with main responsibilities including developing tools, pipelines, systems, optimizations, and integrations with other production systems..

Technical Artists are expected to assume ownership over their assigned areas - understanding requirements, developing solutions or prototypes, and resolving any technical issues that arise during development. You will partner with other Technical Artists and Artists on the team, as well as collaborate with the game teams and other Sports Tech central teams. You can be from an Art, Design, Mathematics, Engineering or Computer Science background; however, you must demonstrate a comfort level in working with both art and science.

Your Qualifications

  • At least 4+ years of cinematic/games production experience.
  • A bachelor's degree (or equivalent) in a related field.
  • Effective at communicating with different audiences: artists, engineers, and managers.
  • Proficient scripting/programming in Python and C#. (C++ is a bonus, but is not required).
  • Expert knowledge of 2D and 3D art packages such as Maya, Photoshop, and Houdini.
  • A solutions provider, especially as it pertains to developing techniques to meet quality targets within technical constraints.
  • Experience with asset optimization challenges/techniques.
  • A willingness to jump into the unknown and solve new problems; the ability to think creatively to resolve technical challenges and limitations.
  • A Passion for Games!

Compensation And Benefits

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria) * $96,400 - $133,900 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Seniority level
  • Seniority level
    Mid-Senior level
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Design, Art/Creative, and Information Technology
  • Industries
    Computer Games

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