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EA Vancouver is seeking a Rendering Software Engineer to contribute to rendering tech across leading platforms. You will collaborate with Designers and Artists to build features, optimize visuals, and create immersive worlds with state-of-the-art graphics.
The role requires 5+ years in C++, real-time rendering, experience with DX12/Vulkan/Metal, multi-threading, and strong debugging skills. You will report to the engineering manager and help push visual quality.
EA Vancouver is seeking a Rendering Software Engineer to contribute to rendering tech across leading platforms. You will collaborate with Designers and Artists to build features, optimize visuals, and create immersive worlds with state-of-the-art graphics.
The role requires 5+ years in C++, real-time rendering, experience with DX12/Vulkan/Metal, multi-threading, and strong debugging skills. You will report to the engineering manager and help push visual quality.