Senior Real-Time Rendering Engineer

EA SPORTS

Vancouver

On-site

CAD 122,000 - 171,000

Full time

12 hours ago
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Benefits offered by this job

Vacation 3 weeks
Health/dental/vision
Retirement plan
Bonus potential

Job summary

EA SPORTS is seeking a Rendering Software Engineer in Canada to help design and implement rendering technology across platforms. You will collaborate with designers, artists, and engineers to build graphics features, lifelike visuals, large immersive worlds, and advanced FX.

The role emphasizes cross‑platform rendering, performance optimization, and staying current with the latest techniques in computer graphics to push quality and efficiency in EA SPORTS titles.

Qualifications

  • 5+ years' experience with C++ development.
  • Experience working on or creating real‑time rendering engines.
  • Communication ability that supports an open working environment.
  • A strong desire to improve visual quality together with art and design.
  • Math skills include trigonometry, calculus, and linear algebra.
  • Experience in modern graphics APIs such as DirectX12, Vulkan, or Metal.
  • Experience developing rendering techniques and implementing white papers.
  • Stays up to date with latest techniques in computer graphics.
  • Experience with PC, PS4, Xbox One, PS5, Xbox Series S/X.
  • Excellent debugging and multi‑threading skills.
  • Experience with graphics performance analysis and tools such as PIX, RenderDoc, Razor.
  • Experience with art and content pipelines and workflows.
  • Experience investigating and optimising low‑level game engine code on multiple platforms.
  • Understanding of memory management and runtime optimisation.

Responsibilities

  • Develop core rendering features, engine components and tools.
  • Research and implement rendering techniques.
  • Create reusable and flexible rendering technologies.
  • Write technical design specifications.
  • Design, maintains, implements, tests and debugs code, pipelines and other rendering‑related sub‑components and packages.
  • Profiles and optimizes rendering modules of a game engine.
  • Stay up to date with the latest hardware & software changes enhancing the rendering domain.
  • You will report to the engineering team's manager and work with your peers to render specific tasks.

Job description

EA SPORTS is seeking a Rendering Software Engineer in Canada to help design and implement rendering technology across platforms. You will collaborate with designers, artists, and engineers to build graphics features, lifelike visuals, large immersive worlds, and advanced FX.

The role emphasizes cross‑platform rendering, performance optimization, and staying current with the latest techniques in computer graphics to push quality and efficiency in EA SPORTS titles.

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