Senior Gameplay Animator: Shape NPCs & Interactions

Content Creators

Montreal

Hybrid

CAD 85,000 - 115,000

Full time

12 days ago

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Job summary

NBCUniversal is seeking a Senior Gameplay Animator to bring gameplay characters to life across navigation, interactions, and conversations. You will collaborate with a multidisciplinary team to deliver high-quality animations and ensure they integrate smoothly into the game engine.

Your role requires strong knowledge of body mechanics, weight, posing, arcs, anticipation, and follow-through, with a proven track record in AAA games and proficiency in industry-standard tools like MotionBuilder or

Qualifications

  • 6+ years of experience in 3D character gameplay animation.
  • Strong demo reel showcasing gameplay animations.
  • Solid animation skills with a great understanding of human motion, body mechanics, and animation principles.
  • Proficiency in MotionBuilder or Maya.
  • Experience with motion capture data and keyframe animations.
  • Having shipped a AAA game.

Responsibilities

  • Collaborate closely with a team of animators, designers, and gameplay programmers.
  • Ensure animation work meets artistic goals and quality standards while meeting deadlines.
  • Participate in animation reviews and maintain consistency across the team.
  • Export, integrate and test animations in the game engine.
  • Troubleshoot animation and gameplay issues to ensure smooth production.
  • Provide guidance and feedback to junior animators to maintain quality.

Skills

3D character animation
Gameplay animation
Motion capture data
Keyframe animation
AAA game experience
Team collaboration
Animation quality

Tools

MotionBuilder
Maya
Unreal Engine

Job description

NBCUniversal is seeking a Senior Gameplay Animator to bring gameplay characters to life across navigation, interactions, and conversations. You will collaborate with a multidisciplinary team to deliver high-quality animations and ensure they integrate smoothly into the game engine.

Your role requires strong knowledge of body mechanics, weight, posing, arcs, anticipation, and follow-through, with a proven track record in AAA games and proficiency in industry-standard tools like MotionBuilder or

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