Senior Gameplay Animator - [March Of Giants]

TAPP Film

Montreal

Vor Ort

CAD 80.000 - 110.000

Vollzeit

14 Tage+

Eine vollständige Bewerbung in einer Minute

Maßgeschneiderter Lebenslauf und Anschreiben – versandbereit.

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Zusammenfassung

Ubisoft Montréal is seeking a Senior Gameplay Animator for March of Giants. You own the full gameplay animation process, from shaping memorable character performances to implementing them directly within the game's ability system, ensuring motion supports both gameplay and storytelling.

You combine strong gameplay instincts with animation fundamentals and a deep understanding of game engines to create movement that communicates mechanics and personality.

Qualifikationen

  • Strong understanding of keyframe animation principles, game engines, pipelines and constraints.
  • Proficiency with Maya.
  • Experience with Unreal Engine and Blueprints.
  • Excellent communication, multitasking, and problem-solving skills.
  • Experience with motion capture workflows.

Aufgaben

  • Create keyframe gameplay and cinematic animations aligned with the visual direction and game design constraints.
  • Integrate your animations into the character system and validate functionality.
  • Plan and progress your tasks proactively.
  • Share constructive feedback with teammates.
  • Conduct playtests regularly.
  • Collaborate closely with other animators, designers, and programmers to deliver features on schedule and at expected quality.
  • Take ownership of the final quality of animated features delivered in the game.

Kenntnisse

Keyframe animation
Game engines
Production pipelines
Maya
Unreal Engine
Blueprits
Communication
Multitasking
Problem-solving
Motion capture

Jobbeschreibung

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Senior Gameplay Animator on March of Giants at Ubisoft Montreal, you own the full gameplay animation process, from shaping memorable character performances to implementing and refining them directly within the game's ability system. You combine strong gameplay instincts with exceptional animation fundamentals, understanding how movement communicates both mechanics and personality. You'll work alongside a passionate multidisciplinary team dedicated to pushing the boundaries of the MOBA genre.

What you'll do:
  • Create keyframe gameplay and cinematic animations aligned with the visual direction and game design constraints;
  • Integrate your animations into the character system and validate functionality;
  • Plan and progress your tasks proactively;
  • Share constructive feedback with teammates;
  • Conduct playtests regularly;
  • Collaborate closely with other animators, designers, and programmers to deliver features on schedule and at expected quality;
  • Take ownership of the final quality of animated features delivered in the game.
Qualifications
  • Strong understanding of keyframe animation principles, game engines, production pipelines and constraints;
  • Proficiency with animation software (Maya);
  • Experience with Unreal Engine and Blueprints;
  • Excellent communication, multitasking, and problem-solving skills;
  • Experience with motion capture workflows.
What to send our way
  • A portfolio of your best work as well as your CV highlighting your education, experience and skills.
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