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Ubisoft Montreal is seeking a Senior Character Artist for Rainbow Six Siege to create high-quality operator customization content, balancing visual fidelity with production constraints and game-ready readiness.
You will collaborate with concept artists, riggers and animators, manage modeling, sculpting, texturing, retopology and UVs, and share your expertise to mentor other artists while adapting to evolving priorities.
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
As a Senior Character Artist at Ubisoft Montreal on Rainbow Six Siege, you will contribute to the creation of high-quality customization content for existing operators. You’ll play a key role in delivering complex assets that balance visual quality, technical feasibility, and AAA production constraints.
You’ll collaborate closely with concept artists, riggers, and animators, as well as production partners to evaluate concept feasibility and transform creative visions into optimized, game-ready characters. Through your technical expertise, you’ll actively contribute to production discussions and support knowledge sharing across the team.
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