2D-3D Illustrator (Rainbow Six Siege)

Impleo

Quebec

On-site

CAD 60,000 - 90,000

Full time

11 days ago

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Job summary

Ubisoft Montréal is looking for a skilled 2D and 3D illustrator to create visuals for Rainbow Six Siege. You will craft characters, objects, environments, and atmospheres in both 2D and 3D, translating briefs into high‑quality assets while aligning with the artistic direction.

You’ll support the monetization art team by delivering seasonal visuals for the shop, news, bundles, event challenges, and tiles, processing images in Photoshop, and developing poses, lighting, and renders under tight

Qualifications

  • Proficiency in creating both 2D and 3D visuals.
  • Experience delivering assets for monetization/shop visuals is a plus.

Responsibilities

  • Support monetization art team with seasonal visuals for shop, news, bundles, event challenges, and tiles.
  • Create characters, objects, environments, and atmospheres in 2D and 3D.
  • Produce high-resolution images from briefs and references while following artistic direction.
  • Process images in Photoshop.
  • Create poses, lighting, and renders in 3D software.
  • Apply color palettes set by art direction.
  • Revise visuals to align with artistic vision.
  • Account for technical constraints while balancing artistic goals.
  • Follow guidance from the graphic technical director.

Skills

2D art
3D art
Photoshop
Color palettes
Rendering

Tools

Game engine

Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a 2D and 3D Illustrator at Ubisoft Montréal, you will create visuals for Rainbow Six Siege. Your work will help represent ideas and produce content for monetization and communication while following the artistic direction.

What you’ll do

  • Support the monetization art team in delivering seasonal visuals for the shop, news, bundles, event challenges, and tiles
  • Create characters, objects, environments, and atmospheres in 2D and 3D
  • Produce high-resolution images from specific briefs and existing references while following the artistic direction
  • Process images in Photoshop
  • Create poses, lighting, and renders in 3D software
  • Apply the color palettes set by the art direction
  • Revise visuals to align with the artistic vision
  • Account for technical constraints while balancing them with artistic goals
  • Follow guidance from the graphic technical director and carry out other related tasks
Qualifications

What you bring to the team

  • Use project tools, file naming conventions, and procedures for updating data in the game engine
  • Work within tight deadlines

*Please note that this is a 1 year contract

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