Senior 3D Artist

Lightfox Games

Vancouver

Hybrid

CAD 95,000 - 120,000

Full time

7 days ago
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Benefits offered by this job

Health/Vision/Dental
RRSP Matching
Equity

Job summary

Lightfox Games in Vancouver is seeking a Senior 3D Artist to join our hybrid studio and work on an unannounced mobile IP with a world-class publisher. You will own art direction for 3D assets and help shape pipelines across art, design, and engineering.

The role requires at least 5 years of professional game development, a strong portfolio in modeling and texturing, and proficiency with Maya, ZBrush, Substance Painter/Designer, Photoshop, and Unity.

Qualifications

  • 5+ years of professional game development experience with senior ownership on at least one shipped title.
  • Strong portfolio demonstrating 3D modeling, texturing, and material creation across asset types.
  • Proficiency with Maya, ZBrush, Substance Painter/Designer, and Photoshop.
  • Experience with Unity and its asset pipeline.
  • Solid understanding of real-time rendering constraints and mobile texture budgets.

Responsibilities

  • Create high-quality 3D assets including characters, props, and weapons for mobile performance constraints.
  • Collaborate with Art Direction, Design, and Engineering to establish art pipelines and standards.
  • Optimize models, textures, and materials for mobile performance without sacrificing quality.
  • Mentor and provide feedback to other artists to elevate overall quality.
  • Contribute to visual development from concept to final in-engine polish.

Skills

3D modeling & texturing
PBR workflows
Mobile optimization
Art direction collaboration

Tools

Maya
ZBrush
Substance Painter
Substance Designer
Photoshop
Unity

Job description

Lightfox Games is seeking a talented and enthusiastic Senior 3D Artist to join our Vancouver based team to work on an unannounced mobile game for a world-class IP and Publisher. This role is hybrid out of our Vancouver studio with approximately 50% of time expected in-person.

Responsibilities
  • Create high-quality 3D assets including characters, props, and weapons that meet mobile performance requirements and align with the IP's visual identity
  • Collaborate with Art Direction, Design, and Engineering to establish and maintain art pipelines, standards, and best practices
  • Optimize models, textures, and materials to balance visual fidelity with mobile performance constraints
  • Mentor and provide constructive feedback to other artists, helping elevate the overall quality bar
  • Contribute to the visual development of the game, from early concept exploration through final in-engine polish
Requirements
  • 5+ years of professional game development experience, including senior-level ownership of 3D art on at least one shipped title
  • Strong portfolio demonstrating expertise in 3D modeling, texturing, and material creation across a range of asset types
  • Proficiency with industry-standard tools such as Maya, ZBrush, Substance Painter/Designer, and Photoshop
  • Experience with Unity and its asset pipeline
  • Solid understanding of real-time rendering constraints, PBR workflows, and texture budgets for mobile platforms
  • Strong communication skills and a collaborative mindset, comfortable working in small, fast-moving teams
Nice to have
  • Experience creating art for mobile free-to-play games
  • Experience working within an established IP or licensed property
  • Experience with stylized art directions
  • Experience leveraging AI tools in art production workflows
Compensation

CA$95,000 – CA$120,000 depending on experience, plus health/vision/dental coverage, RRSP matching, and equity.

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