3D Character Artist (Mobile Game)

IGG.com Canada

Vancouver

On-site

CAD 60,000 - 90,000

Full time

14 days+

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Benefits offered by this job

13 days of paid vacation
5 paid sick days
Health coverage after 3 months
RRSP matching after 1 year
Monthly commuter allowance
On-site gym & entertainment
Employee discounts
Snacks and drinks

Job summary

IGG Canada is seeking a skilled 3D Character Artist to join our on-site Vancouver studio at 988 West Broadway. You will create low and high polygon characters and hard-surface assets based on existing art directions. Proficiency in Zbrush, Maya/Max, Substance Painter, and Photoshop is required.

Unity/Unreal experience is a plus; collaboration with other art teams is essential in a fast-moving environment. We offer a competitive compensation package, comprehensive benefits after probation, and

Qualifications

  • Fluent in Zbrush, Maya or Max, Substance Painter, and Photoshop.

Responsibilities

  • Able to create low & high-quality models (character and hard surface) with limited polygons in short time period base on the pre-existing art designs;
  • Need to be proficient in the application of hand-painted PBR, understand the logic of card rendering, and have a good sense of color compositions and overall aesthetics.
  • Communicate with other art-related subdivisions, improving the overall character quality.
  • Able to iterate on sketches (eg. adding more detail)
  • Able to multitask many related elements
  • Work exp. with AI tools is a plus.
  • Exp. with Unity is a big plus.

Job description

About IGG Canada

IGG Canada is a premium mobile game and video production studio located at 988 West Broadway, Vancouver, Canada. With spectacular views of the downtown skyline, coastal mountains, and English Bay, our studio provides a spacious, high-tech, and inspiring environment for creativity and collaboration.

IGG Canada is a division of IGG (I Got Games), a global interactive digital entertainment company that specializes in the development and operation of Mobile Games. Founded in 2006, IGG has grown into a leading global game developer and publisher, with studios and operations across China, the Philippines, Singapore, the United States, and Canada, where IGG established its Canadian studio in 2013.

IGG has built a global presence through strategic partnerships with major gaming platforms, including Facebook, iOS, Amazon, Google Play, Kongregate, and others. Today, our games reach millions of players around the world.

If you are passionate about creating mobile games for a global audience and want to become an integral member of our Canadian team, we would love to hear from you!

Position

3D Character Artist

Game Project

Join our talented team to work on a cutting-edge 3D simulation mobile game!

Report to

3D Lead

Hiring Level

intermediate

Start Date

ASAP

Location

8th floor - 988 West Broadway, Vancouver (fully on-site)

Employment Terms
  • Less than 1 year of relevant experience: Initial 3-month contract
  • 1-3 years of relevant experience: Initial 1-year contract
  • More than 3 years of relevant experience: Permanent position

Note: Contract durations are subject to individual assessment and may vary based on specific qualifications and experience.

Hiring Processes
  1. Resume & Showreel/Portfolio review
  2. Art Test: Demonstrate your skills
  3. Interviews: Get to know our team and discuss your experience
  4. Offer: Join us and make a difference in the gaming world
Job Responsibilities
  • Able to create low & high-quality models (character and hard surface) with limited polygons in short time period base on the pre-existing art designs;
  • Need to be proficient in the application of hand-painted PBR, understand the logic of card rendering, and have a good sense of color compositions and overall aesthetics.
  • Communicate with other art-related subdivisions, improving the overall character quality.
  • Able to iterate on sketches (eg. adding more detail)
  • Able to multitask many related elements
  • Work exp. with AI tools is a plus.
  • Exp. with Unity is a big plus.
Requirements
  • Fluent in Zbrush, Maya or Max, Substance Painter, and Photoshop.
  • Portfolio displaying a variety of professional and personal pieces in different art styles (realistic style is a must), and must include character work.
  • Versatile, flexible, and willing to do what's needed in a fast-moving environment.
  • Can work well both independently and closely with other artists.
  • Able to adopt fast-past work environment
  • Good verbal communication and teamwork skills.
  • Legally eligible to work in Canada - we are unable to sponsor work permits for candidates applying for this position.
  • Previous experience with the development and shipment of AAA titles is a bonus.
  • Experience working and placing assets into a game engine (Unreal, Unity) is a plus.
What We Offer
  • 13 days of accrued paid vacation and 5 paid sick days annually.
  • Comprehensive health, dental, vision, and prescription coverage after 3 months.
  • Active Living Benefit and Training/Development fee reimbursement after 3 months.
  • Paid statutory holidays.
  • Paid holiday closure between Christmas and New Year's.
  • RRSP matching after 1 year.
  • Monthly commuter allowance after 3 months.
  • Monthly team lunches.
  • Festival bonuses and gifts.
  • Gifts for employees' children.
  • Employee referral bonuses.
Office & Team Perks
  • Bike parking at the office and company-paid parking.
  • Regular working hours from 10 a.m. to 6 p.m., including a paid lunch break.
  • On-site entertainment facilities and gym.
  • Casual dress code.
  • Employee discounts at nearby restaurants and cafés through company partnerships.
  • Employee-led clubs, social activities, and community initiatives supported by company funding.
  • Snacks and drinks provided.
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