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Rigging Supervisor - 3D

Mainframe Studios

Vancouver

On-site

CAD 70,000 - 110,000

Full time

10 days ago

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Job summary

An innovative studio is seeking a Rigging Supervisor to lead the Rigging Department and drive pipeline development for exciting film and TV productions. This role involves supervising the creation of rigs, developing proprietary tools, and mentoring a talented team of Rigging Artists. With a commitment to diversity and inclusion, the studio fosters a collaborative environment where creativity thrives. If you have a passion for animation and a strong background in rigging methodologies, this is the perfect opportunity to make a significant impact in a dynamic and supportive workplace.

Qualifications

  • 6+ years of production experience in a supervisory role.
  • Thorough understanding of character rigging and automation processes.

Responsibilities

  • Supervise the rigging pipeline development for film and TV productions.
  • Mentor Rigging Artists and ensure quality standards are met.

Skills

Team Management
Problem-Solving
Rigging Methodologies
Geometry Creation
Weighting Techniques

Education

Degree in Fine Arts or Animation
Advanced Degree in Computing Science

Tools

Maya

Job description

At Mainframe Studios, we’re creators first. We eat creative and technical challenges for breakfast and come back for more. We’ve been doing this for 25+ years, and we’re still going strong. From our artists to our technical and production folks, everyone is passionate about collaborating on some kickass projects. With partners like Mattel, Netflix, DreamWorks, Sony, Silvergate, and Nickelodeon, it's no wonder we’ve established ourselves as a creative force to be reckoned with.

In crewing our shows, Mainframe Studios values the strength in the diversity of backgrounds, lived experiences, and identities. We welcome and encourage applicants who bring new perspectives and experiences to our teams. We strongly encourage people from BIPOC, LGBTQ2S+, and Indigenous communities and those with diverse abilities to apply.

WE WANT YOU (and your mad skills)!

Reporting to the Studio CG Supervisor, the Rigging Supervisor is responsible for overseeing the Rigging Department and working with the Studio CG Supervisor to drive pipeline development. The Rigging Supervisor will support show Supervisors, provide mentorship for Rigging Department resources, and ensure quality standards are met.

This role will require multiple days in the office per week.

In this role you will:

  1. Supervise the development of the rigging pipeline for film and TV productions, identifying targets/goals to accomplish the desired results.
  2. Oversee the successful build of all rigs for each production.
  3. Supervise the development of proprietary tools, plugins, and scripts used in CG production.
  4. Evaluate and recommend relevant external plugins/scripts.
  5. Review rigging-related production schedules and materials with Lead Rigging Artists.
  6. Communicate regularly with key stakeholders and team members to share relevant information, strategies, and decisions.
  7. Oversee all technical requirements of specific productions, working with producers, directors, and department supervisors to determine needs.
  8. Evaluate issues in rigging and weighting of creatures, mentoring Rigging Artists in finding solutions.
  9. Implement and maintain methods for rigging, modeling geometry, and weighting that meet production standards.
  10. Manage department resources efficiently across productions to meet needs.
  11. Coordinate with Lead FX Artists and Lead Rigging Artists to meet department needs.
  12. Assist in recruiting when necessary, based on production schedules and budgets.

Need to have:

  1. 6+ years of production experience.
  2. Prior experience managing large teams in a supervisory role.
  3. Thorough understanding of geometry creation, weighting, skeleton rigging, and simulations.
  4. Clear understanding of character rigging methodologies and automation processes for animation rigging.
  5. Anatomical knowledge.
  6. Ability to work within budget and schedule constraints.
  7. Strong problem-solving skills with a deductive methodology.

Software you will use:

  • Maya

Nice to have:

  1. Degree and/or diploma in fine arts, animation, or equivalent experience.
  2. Advanced degree in Computing Science, Mathematics, Physics, or related disciplines.

--

Mainframe Studios is an Equal Opportunity Employer, which means we will not discriminate against any individual based on race, colour, sex, national origin, age, religion, marital status, sexual orientation, gender identity, gender expression, military or veteran status, disability, or any factors prohibited by law. We are committed to creating an inclusive environment for all employees and partners. Please inform us of any accommodation needs during the recruitment process.

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