Producer - [Splinter Cell]

Ubisoft Entertainment Inc.

Toronto

On-site

CAD 120,000 - 155,000

Full time

7 days ago
Be an early applicant
Application generator

Turn this role into an interview — a resume and cover letter built around what this employer wants.

Get past ATS filters

Job summary

Ubisoft Toronto is seeking a Producer to drive the development of the Object Bank mandates for the game Splinter Cell, guiding a multidisciplinary team to deliver on time and with quality.

You will establish long-term roadmaps, manage schedules, budgets, workflows, and collaborations with outsourcing partners across time zones, and participate in recruitment to grow the team. This full-time role offers a dynamic, collaborative environment in Toronto.

Qualifications

  • Strong experience in production or project management in the video game industry.
  • Experience working with outsourcing companies and managing deliverables.
  • Familiarity with a variety of project management methodologies.
  • Excellent organization, communication, interpersonal, and presentation skills.
  • An attentive, collaborative, and innovative spirit.

Responsibilities

  • Partner with the core team to understand the overall game vision and requirements and communicate them across the production floor.
  • Establish the scope of your area of focus: create its long-term roadmap and schedule, establish its deliverables, quality targets, and key milestones, and define its development strategies and budgets.
  • Put everything in place to pave the way for production: develop workflows and pipelines and implement means to facilitate interaction between colleagues.
  • Work with outsourcing companies across different time zones, with a focus on solid communication and clear expectations.
  • Set clear goals for your team members to achieve and ensure the delivery process is smooth.
  • Anticipate risks and put plans of action in place to overcome them.
  • Meet with your team to clarify milestones, prioritize deliverables, give updates, address concerns, provide direction, gather feedback, etc.
  • Sync up with the lead producers, production directors, and production managers on progress and momentum and follow up on budgets.
  • Look for opportunities to improve and evolve our processes, methods, and practices.
  • Take part in recruitment to build your team and foster growth and career progression.

Skills

Project management
Outsourcing management
Flexibility
PM methodologies
Organization
Communication
Interpersonal skills
Presentation skills
Collaboration
People-focused

Job description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

JOB DESCRIPTION

As a Producer at Ubisoft Toronto, working on Splinter Cell, you’ll drive the development of the Object Bank mandates for the game. You’ll guide a multidisciplinary team to bring your assigned portion to life from start to end. You’ll pair well‑designed work processes with clear expectations for your team members to do their best work and optimise their talents. Through careful planning, follow‑through, and oversight, you’ll keep development on pace, ensuring that time is spent on the right things, and pivot when need be. While pushing production capacity and quality, you’ll see to it that your team is ready and able to deliver their chunk of the game on time and in a supportive environment.What you’ll do:

  • Partner with the core team to understand the overall game vision and requirements + communicate them across the production floor;
  • Establish the scope of your area of focus: create its long-term roadmap and schedule, establish its deliverables, quality targets, and key milestones, and define its development strategies and budgets;
  • Put everything in place to pave the way for production: develop workflows and pipelines + implement means to facilitate interaction between colleagues;
  • Work with outsourcing companies across different time zones, with a focus on solid communication and clear expectations;
  • Set clear goals for your team members to achieve + make sure the process of delivering those goals is as smooth as possible;
  • Anticipate risks & put plans of action in place to overcome them;
  • Meet with your team to clarify milestones, prioritize deliverables, give updates, address concerns, provide direction, gather feedback, etc.;
  • Sync up with the lead producers, production directors, and production managers on progress and momentum + follow up on budgets;
  • Look for opportunities to improve and evolve our processes, methods, and practices;
  • Take part in recruitment to build your team + foster the professional growth and career progression of its talents.

Compensation:

120000 - 155000 CAD / year

QUALIFICATIONS
  • Strong experience in production or project management in the video game industry;
  • Experience working with outsourcing companies and managing deliverables;
  • Plenty of flexibility to adapt to a range of situations & navigate interdependencies;
  • Familiarity with a variety of project management methodologies;
  • Excellent organization. communication, interpersonal, and presentation skills;
  • An attentive, collaborative, and innovative spirit;
  • A people-oriented approach: sure, you care about results, but you never lose sight of the dedicated people behind them;
  • You’re a quick learner and can manage a lot of information at the same time;
  • Alot of flexibility: you can adapt to various projects and people.
ADDITIONAL INFORMATION

This job posting is for anexisting vacancy and is not intended to build a candidate pool for future opportunities. We donot use artificial intelligence to screen or filter applications. AI may be used solely to assist with the transcription of interview notes. Theannual base salary range for this full-time position is$120,000 to $155,000 CAD. The final base salary offered will be determined within the compensation standards, following the interview process and will depend on several factors, including but not limited to the candidate’s experience, skills, qualifications, scope of responsibilities, location, and internal equity considerations. In addition to yearly base salary, total compensation may include other elements such as variable pay or benefits, where applicable.

We do not accept open applications. You can find all our open positions by clicking on the ‘Search Jobs’ button. Check our careers page regularly if you don’t find the opportunity you are looking for this time.

How can I check my application status?

You can check the status of your application by logging into your SmartRecruiters candidate profile.

I am not familiar with the video game industry. Would I fit into Ubisoft?

At Ubisoft, everyone is welcome! We know that by bringing together different perspectives and experiences, we create a more inclusive environment for our team members. You’ll get the chance to work with teams and projects that inspire and challenge you every single day.

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Producer - [Splinter Cell]
Producer - [Splinter Cell]

Ubisoft Toronto • Toronto

On-site
CAD 120,000 - 155,000
Producer - [Splinter Cell]
Producer - [Splinter Cell]

SmartRecruiters, Inc. • Toronto

Hybrid
CAD 120,000 - 155,000
Team Lead Level Designer [Splinter Cell Remake]
Team Lead Level Designer [Splinter Cell Remake]

Ubisoft • Toronto

On-site
CAD 85,000 - 115,000
Associate Tech Director - Design
Associate Tech Director - Design

Ubisoft Entertainment Inc. • Montreal (administrative region)

On-site
CAD 95,000 - 130,000
VFX Artist (Splinter Cell Remake)
VFX Artist (Splinter Cell Remake)

Ubisoft Toronto • Toronto

On-site
CAD 70,000 - 100,000
VFX Artist (Splinter Cell Remake)
VFX Artist (Splinter Cell Remake)

Ubisoft • Toronto

On-site
CAD 70,000 - 110,000
Realization Specialist
Realization Specialist

Ubisoft • Montreal (administrative region)

On-site
CAD 60,000 - 90,000
Team Lead Level Designer [Splinter Cell Remake]
Team Lead Level Designer [Splinter Cell Remake]

Ubisoft Toronto • Toronto

On-site
CAD 110,000 - 140,000
IT Financial Planning Analyst
IT Financial Planning Analyst

Ubisoft Entertainment Inc. • Montreal (administrative region)

On-site
CAD 70,000 - 90,000
Associate Director, Game Services
Associate Director, Game Services

Ubisoft • Montreal (administrative region)

On-site
CAD 140,000 - 190,000