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Ubisoft Montreal is seeking a Modeler (Weapons and Vehicles) to shape the 3D world of our next game. You will model and texture weapons, vehicles, and accessories, collaborating with art and production teams to meet artistic direction and technical requirements.
You will optimize assets for real‑time rendering, apply textures, and validate models in the game engine while respecting memory and performance constraints. A portfolio showcasing your best 3D work is essential.
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
As a Modeler (Weapons and Vehicles) at Ubisoft Montreal, you will help shape the objects and elements that build the 3D world of a Ubisoft game. Using studio tools and specialized software, you will model and texture weapons, vehicles, accessories, and other assets to support an immersive and visually cohesive player experience. Working closely with creative and production teams, you will contribute to environments that align with both artistic direction and technical requirements.
Contract: PermanentWork flexibility: Office-based