Senior Level Artist (Unreal)

Ubisoft

Montreal (administrative region)

On-site

CAD 65,000 - 95,000

Full time

7 days ago
Be an early applicant
Application generator

A complete application in a minute — tailored resume and cover letter, ready to send.

Get past ATS filters

Job summary

Ubisoft Montreal is seeking a Level Artist to create immersive 3D environments and support environmental storytelling. You will assemble and position visual elements, balance artistic goals with technical constraints, and craft scenes that enhance atmosphere while ensuring gameplay readability and polish.

You will work with lighting, composition, and asset integration in Unreal Engine, collaborating with level designers and art directors to deliver visually compelling environments that support a

Qualifications

  • Proficiency with 3D software such as Maya or 3ds Max.
  • Understanding of real-time optimization techniques.
  • Knowledge of artistic fundamentals including lighting, composition, and color theory.
  • Experience with modeling, texturing, lighting, or image processing.
  • Ability to collaborate effectively with cross-functional teams.
  • Strong communication skills.
  • Curiosity, adaptability, and initiative.
  • Attention to detail and an interest in creating immersive environments.

Responsibilities

  • Collaborate with level designers and the art direction team to understand the game vision.
  • Research and gather relevant artistic and visual references.
  • Place proxies and communicate modeling and texturing needs with art teams.
  • Balance artistic goals with technical constraints.
  • Integrate and assemble assets in Unreal Engine to build polished and immersive environments.
  • Adjust lighting, composition, and visual details to strengthen mood and scene readability.
  • Ensure integrated content aligns with the artistic direction and gameplay requirements.
  • Test, iterate, and improve environments to support a smooth player experience.

Skills

Real-time optimization
Lighting
Composition
Color theory
Image processing
Cross-functional collaboration
Communication
Attention to detail
Curiosity

Tools

Maya
3ds Max
Unreal Engine

Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Level Artist at Ubisoft Montreal, you will create immersive and memorable 3D environments. You'll assemble and position visual elements that support environmental storytelling, strengthen the game atmosphere, and enhance the player experience.

Whether working on a level, side mission, or open world area, you'll help bring game spaces to life with strong artistic direction and attention to detail. Using lighting, composition, and environmental details, you'll craft visually impactful scenes while balancing technical constraints and gameplay needs.

What you'll do
  • Collaborate with level designers and the art direction team to understand the game vision
  • Research and gather relevant artistic and visual references
  • Place proxies and communicate modeling and texturing needs with art teams
  • Balance artistic goals with technical constraints
  • Integrate and assemble assets in Unreal Engine to build polished and immersive environments
  • Adjust lighting, composition, and visual details to strengthen mood and scene readability
  • Ensure integrated content aligns with the artistic direction and gameplay requirements
  • Test, iterate, and improve environments to support a smooth player experience
Qualifications
What you bring to the team

Proficiency with 3D software such as Maya or 3ds Max

Understanding of real-time optimization techniques

Knowledge of artistic fundamentals including lighting, composition, and color theory

Experience with modeling, texturing, lighting, or image processing

Ability to collaborate effectively with cross-functional teams

Strong communication skills

Curiosity, adaptability, and initiative

Attention to detail and an interest in creating immersive environments

Contract: PermanentWork flexibility: Office-based

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Senior Level Artist (Unreal)
Senior Level Artist (Unreal)

Ubisoft Montréal • Montreal (administrative region)

On-site
CAD 60,000 - 85,000
Level Artist (Unreal)
Level Artist (Unreal)

Ubisoft • Montreal (administrative region)

On-site
CAD 65,000 - 85,000
Permanent contract
Office-based
Senior Level Artist (Unreal)
Senior Level Artist (Unreal)

SmartRecruiters, Inc. • Montreal (administrative region)

On-site
CAD 65,000 - 90,000
Senior Level Artist (Unreal)
Senior Level Artist (Unreal)

Ubisoft Entertainment Inc. • Montreal (administrative region)

On-site
CAD 65,000 - 90,000
Senior Level Artist
Senior Level Artist

Ubisoft • Montreal (administrative region)

On-site
CAD 90,000 - 120,000
Senior Unreal Level Artist — Immersive Environments
Senior Unreal Level Artist — Immersive Environments

SmartRecruiters, Inc. • Montreal (administrative region)

Hybrid
CAD 65,000 - 90,000
Artiste de niveau sénior (Unreal)
Artiste de niveau sénior (Unreal)

SmartRecruiters, Inc. • Montreal (administrative region)

On-site
CAD 50,000 - 80,000
Artiste de niveau sénior (Unreal)
Artiste de niveau sénior (Unreal)

Ubisoft Montréal • Montreal (administrative region)

On-site
CAD 55,000 - 90,000
Artiste de niveau sénior (Unreal)
Artiste de niveau sénior (Unreal)

Ubisoft • Montreal (administrative region)

On-site
CAD 65,000 - 95,000
Senior Level Designer - Mission
Senior Level Designer - Mission

Ubisoft • Montreal (administrative region)

On-site
CAD 90,000 - 120,000