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Ubisoft Montreal is seeking a Modeler (Weapons and Vehicles) to shape the 3D world of its games. You will model and texture weapons, vehicles, and accessories, collaborating with art and production teams to ensure alignment with artistic direction and technical requirements.
You will create prototypes and final models, apply textures, and integrate assets into the game engine while adhering to memory and rendering constraints and industry best practices.
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
As a Modeler (Weapons and Vehicles) at Ubisoft Montreal, you will help shape the objects and elements that build the 3D world of a Ubisoft game. Using studio tools and specialized software, you will model and texture weapons, vehicles, accessories, and other assets to support an immersive and visually cohesive player experience. Working closely with creative and production teams, you will contribute to environments that align with both artistic direction and technical requirements.
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