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Ubisoft Montreal is seeking a Modeler (Weapons and Vehicles) to shape the 3D world of our game. You will model and texture weapons, vehicles, and accessories, using studio tools to support immersive visuals aligned with artistic and technical requirements.
You will collaborate with creative and production teams, integrate assets into the engine, and stay ahead of industry trends—contributing to high-quality, cohesive environments.
As a Modeler (Weapons and Vehicles) at Ubisoft Montreal, you will help shape the objects and elements that build the 3D world of a Ubisoft game. Using studio tools and specialized software, you will model and texture weapons, vehicles, accessories, and other assets to support an immersive and visually cohesive player experience. Working closely with creative and production teams, you will contribute to environments that align with both artistic direction and technical requirements.