Mobile 3D Character Artist — On‑Site in Vancouver

igg

Vancouver

On-site

CAD 65,000 - 90,000

Full time

14 days+
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Benefits offered by this job

Paid vacation & sick days
Health, dental, vision coverage
RRSP matching
Commuter allowance
Team lunches
Festival bonuses

Job summary

IGG Canada is seeking a skilled 3D Character Artist to join our Vancouver team on-site. You will create high- and low-poly character and hard-surface models for a cutting-edge mobile game, collaborating with the 3D Lead and the art team to translate concept art into game-ready assets.

Proficiency in Zbrush, Maya or 3ds Max, Substance Painter, and Photoshop is required; Unity or Unreal experience is a strong plus.

Qualifications

  • Fluent in Zbrush, Maya or Max, Substance Painter, and Photoshop.
  • Portfolio with character work in realistic style must be included.
  • Able to work independently and in a team in a fast-moving environment.

Responsibilities

  • Create low and high-poly character and hard-surface models from pre-existing art designs.
  • Apply hand-painted PBR textures and ensure strong color composition.
  • Iterate on sketches and collaborate with other art subdivisions to improve quality.
  • Multitask related elements; experience with AI tools is a plus; Unity/Unreal a bonus.

Skills

Verbal communication
Teamwork
Adaptability

Tools

Zbrush
Maya
3ds Max
Substance Painter
Photoshop
Unity
Unreal

Job description

IGG Canada is seeking a skilled 3D Character Artist to join our Vancouver team on-site. You will create high- and low-poly character and hard-surface models for a cutting-edge mobile game, collaborating with the 3D Lead and the art team to translate concept art into game-ready assets.

Proficiency in Zbrush, Maya or 3ds Max, Substance Painter, and Photoshop is required; Unity or Unreal experience is a strong plus.

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