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EA Sports in Vancouver is seeking a photorealistic character artist for temporary assignment. You will build likenesses, bodies, hair, garments and accessories from scans and references, and integrate assets with animation and rigging teams.
Requirements include at least one year of professional character-creation experience, strong anatomy and material skills using Maya, ZBrush, Photoshop and Substance Painter, plus a portfolio showing realistic characters and final game assets.
Create photorealistic characters and customisation assets for EA SPORTS UFC.
Location: Vancouver, British Columbia, Canada. Work model: hybrid. Employment: temporary employee; duration not stated. Role ID: 216159.