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Artiste Technique / Technical Artist

Red Barrels

Montreal

Hybrid

CAD 50,000 - 85,000

Full time

11 days ago

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Job summary

Red Barrels, le studio derrière la série de jeux d'horreur Outlast, recherche un Artiste Technique pour améliorer les processus de travail et développer des outils en collaboration avec les équipes artistiques et techniques. Avec un environnement dynamique et des valeurs d'inclusivité, le poste offre un milieu excitant pour les passionnés de jeux d'horreur.

Benefits

Salle de repos
Assurance santé
Compte bien-être
4 semaines de vacances
Horaires flexibles
Bonus compétitif

Qualifications

  • 3 à 5 ans dans un rôle similaire.
  • Compétences de base en programmation et script.
  • Proficient en Unreal Engine et Blueprints.

Responsibilities

  • Collaborer avec l'équipe de production pour maintenir la vision artistique.
  • Identifier et résoudre les problèmes proactivement.
  • Développer des outils pour faciliter la production artistique.

Skills

Programmation
Scripting
Proficiency in Unreal Engine
Bilingue en Français et Anglais

Job description

Join to apply for the Artiste Technique / Technical Artist role at Red Barrels

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Join to apply for the Artiste Technique / Technical Artist role at Red Barrels

MISSION PRINCIPALE
Profil
Qu'offrons-nous?

***ENGLISH VERSION***

Level : Mid-Senior
General Description

Red Barrels is the studio behind the immersive indie horror series Outlast, which has terrified more than 40 million players worldwide. Based in Montreal, Red Barrel’s mission is to create unforgettable experiences that leave players' blood running cold.

Why choose Red Barrels for your next adventure in the gaming industry?

  • We value all voices, talents, skills, and experiences, making our studio stronger and enabling us to create better games.
  • All team members have access to benefits, including bonuses, a flexible work schedule, 4 weeks’ vacation from the start, and additional time off for holidays and summer.
  • Everyone contributes to game development, from co-founders to administrative staff, working collaboratively.

Working in a fast-paced environment is exciting but not for everyone. If you love horror themes and are comfortable with mature content (nudity, gore, etc.), enjoy creating horror settings, and have a result-oriented mindset with quick iteration skills, you might be a great fit. Experience shipping at least one AAA title with significant contributions is a plus.

MAIN MISSION

Reporting to the Artistic Director, the Technical Artist will develop tools to facilitate artistic production, solve technical art problems, and improve workflow processes. Collaboration with art, technical, and programming teams is essential. Start date is August 2025.

TASK AND MISSIONS
  • Collaborate with the production team to ensure artistic vision is maintained efficiently.
  • Identify and resolve issues proactively.
  • Maintain system integration throughout production.
  • Design custom tools and scripts to optimize workflows.
  • Respond to artistic requirements with technical solutions.
  • Balance aesthetics and technical constraints to optimize visual elements.
Profile Requirements
  • 3 to 5 years in a similar role
  • Basic programming and scripting skills
  • Proficiency in Unreal Engine and Blueprints
  • Bilingual in French and English
Nice to Have
  • Passion for video games
  • Loving horror culture (movies, games, books, etc.)
What We Offer

Competitive salary, bonuses, flexible hours, hybrid work, insurance, wellness account, RRSP, and 4 weeks' vacation. Located in Montreal. We value diversity and inclusion.

Only shortlisted candidates will be contacted. Visit our website: www.redbarrelsgames.com

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