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Ubisoft Montreal is seeking a skilled 3D Programmer to focus on rendering systems for the Assassin's Creed HEXE project. You will work closely with the Anvil Pipeline Rendering Team to ensure engine stability and performance across PlayStation 5, Xbox Series X/S, and PC.
You will contribute to the rendering stack, diagnose issues from GPUs to pipelines, optimize performance, and design solutions for consoles with limited hardware capabilities. Experience with Anvil or Toolmode is a plus.
Ubisoft is a global leader in the video game industry, with teams around the world creating original and memorable gaming experiences, from Assassin’s Creed and Rainbow Six to Just Dance and many more. We believe that diverse perspectives help both players and teams thrive. If you are passionate about innovation and pushing the boundaries of entertainment, join us and help create the unknown!
As a 3D Programmer at Ubisoft Montreal, you will focus on the rendering systems for the Assassin's Creed HEXE project. You will work closely with the Anvil Pipeline Rendering Team to maintain the stability, efficiency, and adaptability of the engine across current-generation consoles and PC.
What you'll do
What you bring to the team