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Ubisoft Montreal is seeking a 3D Programmer to focus on rendering systems for the Assassin’s Creed HEXE project. You will work closely with the Anvil Pipeline Rendering Team to keep the engine stable, efficient, and adaptable across current-generation consoles and PC.
Responsibilities include contributing to the rendering engine, collaborating with the Anvil team, diagnosing GPU hangs, and implementing performance improvements across the pipeline while designing alternatives for consoles with
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As a 3D Programmer at Ubisoft Montreal, you will focus on the rendering systems for the Assassin's Creed HEXE project. You will work closely with the Anvil Pipeline Rendering Team to maintain the stability, efficiency, and adaptability of the engine across current-generation consoles and PC.
What you'll do
What you bring to the team
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