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Ubisoft Montreal is seeking a skilled 3D Programmer to focus on rendering systems for the Assassin's Creed HEXE project. You will work with the Anvil Pipeline Rendering Team to keep the engine stable, efficient, and adaptable across current-gen consoles and PC.
You will contribute to the rendering engine, diagnose GPU hangs, optimize performance, and design solutions for consoles with limited hardware. Collaboration with distributed engine teams is essential.
As a 3D Programmer at Ubisoft Montreal , you will focus on the rendering systems for the Assassin's Creed HEXE project. You will work closely with the Anvil Pipeline Rendering Team to maintain the stability, efficiency, and adaptability of the engine across current-generation consoles and PC.