3D Programmer - (Assassin's Creed HEXE)

Ubisoft

Montreal (administrative region)

On-site

CAD 90,000 - 120,000

Full time

3 days ago
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Job summary

Ubisoft Montreal is seeking a talented 3D Programmer to advance rendering for the Assassin's Creed HEXE project. You will work with the Anvil Pipeline Rendering Team to ensure engine stability, efficiency, and adaptability across current-gen consoles and PC.

The role emphasizes hands-on work in opaque rendering, shadows, post-processing, and compute pipelines, with opportunities to optimize performance and design console-specific rendering solutions.

Qualifications

  • Bachelor's degree in Computer Science or Computer Engineering.
  • Strong understanding of real-time rendering systems.
  • Shipping games on PS5, Xbox Series X/S, or Nintendo Switch 2.
  • Experience troubleshooting platform-specific rendering issues.
  • Proficiency with GPU profiling tools.
  • Ability to navigate large codebases and contribute to unfamiliar systems.
  • Experience with Anvil engine is a plus.
  • Knowledge of Toolmode data generation pipelines is a plus.
  • Experience collaborating with engine/pipeline teams across studios is a plus.

Responsibilities

  • Contribute to the entire rendering engine including opaque rendering, shadows, post-processing effects, and compute-based systems.
  • Support rendering development with the Anvil Pipeline Rendering Team.
  • Diagnose project-specific rendering issues including GPU hangs.
  • Evaluate performance and implement optimizations across the rendering pipeline.
  • Design and implement alternative rendering solutions for consoles with more limited hardware.
  • Support the Toolmode Data Generation pipeline from a rendering perspective.

Skills

Real-time rendering
GPU profiling
Large codebases
Cross-team collaboration

Education

Bachelor's degree in CS/CE

Tools

Anvil engine
Toolmode

Job description

Job Description

As a 3D Programmer at Ubisoft Montreal, you will focus on the rendering systems for the Assassin's Creed HEXE project. You will work closely with the Anvil Pipeline Rendering Team to maintain the stability, efficiency, and adaptability of the engine across current-generation consoles and PC.

What you'll do
  • Contribute to the entire rendering engine, including opaque rendering, shadows, post-processing effects, and compute-based systems.
  • Support rendering development in close collaboration with the Anvil Pipeline Rendering Team.
  • Diagnose project-specific issues, including GPU hangs and complex rendering bugs.
  • Evaluate performance and implement optimizations throughout the rendering pipeline.
  • Design and implement alternative rendering solutions tailored to consoles with more limited hardware capabilities.
  • Support the Toolmode Data Generation pipeline from a rendering perspective.
Qualifications
What you bring to the team
  • A bachelor's degree in Computer Science, Computer Engineering, or an equivalent qualification.
  • Strong understanding of modern real-time rendering systems, including opaque rendering, shadows, post-processing effects, and compute-based pipelines.
  • Hands-on experience shipping games on PlayStation 5, Xbox Series X/S , or Nintendo Switch 2 .
  • Experience troubleshooting platform-specific rendering issues, including GPU hangs.
  • Proficiency with GPU profiling tools to identify and resolve performance bottlenecks.
  • Ability to navigate large codebases and effectively contribute to less familiar systems.
  • Experience with proprietary game engines such as Anvil is an asset.
  • Knowledge of toolchains and data generation pipelines such as Toolmode is an asset.
  • Experience collaborating with engine or pipeline teams distributed across multiple studios is an asset.
What to send our way
  • Your resume highlighting your skills and experience.
  • Code samples, repository links, or other relevant projects.
Company Description

Ubisoft is a global leader in the video game industry, with teams around the world creating original and memorable gaming experiences, from Assassin’s Creed and Rainbow Six to Just Dance and many more. We believe that diverse perspectives help both players and teams thrive. If you are passionate about innovation and pushing the boundaries of entertainment, join us and help create the unknown!

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