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Ubisoft Montreal is seeking a talented 3D Programmer to advance rendering for the Assassin's Creed HEXE project. You will work with the Anvil Pipeline Rendering Team to ensure engine stability, efficiency, and adaptability across current-gen consoles and PC.
The role emphasizes hands-on work in opaque rendering, shadows, post-processing, and compute pipelines, with opportunities to optimize performance and design console-specific rendering solutions.
As a 3D Programmer at Ubisoft Montreal, you will focus on the rendering systems for the Assassin's Creed HEXE project. You will work closely with the Anvil Pipeline Rendering Team to maintain the stability, efficiency, and adaptability of the engine across current-generation consoles and PC.
Ubisoft is a global leader in the video game industry, with teams around the world creating original and memorable gaming experiences, from Assassin’s Creed and Rainbow Six to Just Dance and many more. We believe that diverse perspectives help both players and teams thrive. If you are passionate about innovation and pushing the boundaries of entertainment, join us and help create the unknown!