Senior Game Designer — Live Mobile, Fully Remote

Lever, Inc.

Belgique

À distance

EUR 70 000 - 90 000

Plein temps

Il y a 43 heures
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Avantages offerts par ce poste

Fully remote work environment
Flexible working hours
Unlimited paid time off
Freedom to travel and work remotely

Résumé du poste

Lever, Inc. is seeking a Senior Game Designer based in Belgium to lead the design of complex features for a live mobile title. You’ll shape progression, events, combat systems, and content from concept through data-driven implementation.

You’ll collaborate with art, engineering, production, and other design stakeholders in a highly autonomous, global team to sustain a high-quality content pipeline and optimize player engagement.

Qualifications

  • Experience designing live, hero-driven mobile or free-to-play games.
  • Strong understanding of game systems, balance, and player motivation.
  • Ability to use data and feedback to refine designs.
  • Excellent communication and teamwork in globally distributed teams.
  • Ability to influence stakeholders through evidence-based reasoning.

Responsabilités

  • Own design of complex features, progression, events, and content from concept to data implementation.
  • Architect gameplay systems to support engagement and depth.
  • Analyze and refine game economy and loops for balance.
  • Use player data and feedback to guide iterative improvements.
  • Create high-level design docs explaining mechanics and outcomes.
  • Present concepts to stakeholders with data-driven justification.
  • Collaborate with production to define scope and delivery plans.

Connaissances

Game design
Data-driven design
Cross-functional collaboration
Communication
Prioritization

Outils

Unity

Description du poste

Lever, Inc. is seeking a Senior Game Designer based in Belgium to lead the design of complex features for a live mobile title. You’ll shape progression, events, combat systems, and content from concept through data-driven implementation.

You’ll collaborate with art, engineering, production, and other design stakeholders in a highly autonomous, global team to sustain a high-quality content pipeline and optimize player engagement.

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