Gameplay & Combat Designer — Unreal Engine Pro

Gameloft Brisbane

Brisbane

On-site

AUD 90,000 - 130,000

Full time

6 days ago
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Benefits offered by this job

Flexible work model
Car parking subsidy
Learning & development opportunities
Employee referral bonuses
Private health insurance

Job summary

Gameloft Brisbane is seeking a Game Designer to help translate the action of upcoming projects into playable features. You’ll focus on gameplay systems and combat execution, working closely with Senior Designers to refine movement feel and combat encounters in Unreal Engine.

The role emphasizes a builder mindset, iterative in-engine development, and collaboration across disciplines to deliver balanced, polished gameplay that resonates with players.

Qualifications

  • 3-6+ years of professional game design experience with strong interest in gameplay and combat systems.

Responsibilities

  • Support Combat Development: implement and refine core combat mechanics; tune attack/defense loops and enemy AI behaviors.
  • Execute Gameplay Features: design and implement gameplay systems for cohesive movement, interaction, and core loops.
  • Design & Place Encounters: script engaging combat encounters with Level Designers for balanced action pacing.
  • Hands-on Implementation: prototype features in Unreal Engine using Blueprints to bridge concept and playability.
  • Refine Game Feel: iterate on timing, feedback, and responsiveness for satisfying action.
  • Balance & Tune: use playtest data to improve combat values and systems.
  • Cross-Discipline Collaboration: work with Animators and Engineers to align mechanics with visuals.
  • Document Technical Work: maintain clear docs on implemented features.

Skills

Unreal Engine
Blueprints
Gameplay design

Job description

Gameloft Brisbane is seeking a Game Designer to help translate the action of upcoming projects into playable features. You’ll focus on gameplay systems and combat execution, working closely with Senior Designers to refine movement feel and combat encounters in Unreal Engine.

The role emphasizes a builder mindset, iterative in-engine development, and collaboration across disciplines to deliver balanced, polished gameplay that resonates with players.

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