Senior Real-Time Rendering Tech Artist

Placements24

Mtubatuba Local Municipality

Hybrid

ZAR 900,000 - 1,200,000

Full time

3 days ago
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Benefits offered by this job

Competitive salary
Health benefits
Professional development
Cutting-edge tools
Collaborative culture
Conferences & training
Career advancement

Job summary

Placements24 in Richards Bay, KwaZulu-Natal seeks a Senior Technical Artist to bridge art and tech, building pipelines for real-time engines and creating complex shaders. You will optimize assets, mentor artists, and collaborate with engineers to push visual fidelity and performance on exciting interactive projects.

The role requires a strong portfolio in real-time rendering, shader work, and asset optimization, plus experience with Unreal or Unity and Python/MEL/C# scripting.

Qualifications

  • Proven experience as a Technical Artist with a strong portfolio.
  • Experience in real-time rendering and shader development.
  • Knowledge of PBR workflows and material creation.
  • Scripting experience for pipelines (Python, MEL, or C#).
  • Proficiency with Maya, 3ds Max, Substance Painter, Photoshop.
  • Ability to optimize assets for performance.

Responsibilities

  • Develop, optimize, and maintain art pipelines for real-time rendering engines (Unreal Engine, Unity).
  • Create, implement, and refine advanced shaders, materials, and visual effects that meet artistic and technical requirements.
  • Optimize 3D assets (models, textures, animations) for performance and memory usage in real-time environments.
  • Create and maintain documentation for art pipelines, tools, and workflows.
  • Develop custom tools and scripts (e.g., Python, MEL) to enhance artist productivity and automate tasks.
  • Collaborate with engineers to integrate art assets and ensure technical feasibility.
  • Troubleshoot and resolve technical art issues encountered by the art and development teams.
  • Stay up-to-date with the latest advancements in real-time rendering technologies, shaders, and asset optimization techniques.
  • Mentor and provide technical guidance to junior technical artists and the wider art team.

Skills

Shader development
Real-time rendering
Asset optimization
Python scripting
C# scripting
MEL scripting
Unreal Engine/Unity
Team collaboration

Education

Bachelor's degree in Computer Graphics or related field

Tools

Maya
3ds Max
Substance Painter
Photoshop

Job description

Placements24 in Richards Bay, KwaZulu-Natal seeks a Senior Technical Artist to bridge art and tech, building pipelines for real-time engines and creating complex shaders. You will optimize assets, mentor artists, and collaborate with engineers to push visual fidelity and performance on exciting interactive projects.

The role requires a strong portfolio in real-time rendering, shader work, and asset optimization, plus experience with Unreal or Unity and Python/MEL/C# scripting.

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