Senior Technical Artist: Shading & Real-Time Rendering

Placements24

Mtubatuba Local Municipality

Hybrid

ZAR 900,000 - 1,200,000

Full time

7 days ago
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Benefits offered by this job

Competitive salary
Professional development
Conferences support
Office in Richards Bay
Generous paid time off

Job summary

Placements24 is seeking a Senior Technical Artist in Richards Bay, KwaZulu-Natal, to bridge art and tech for state‑of‑the‑art materials and rendering in our game titles. You’ll own shaders, materials, pipelines, and real-time rendering quality across platforms.

The role requires a strong artistic sensibility, 6+ years in shading/rendering, and proficiency with UE material editor/Shader Graph, HLSL/GLSL, and tool development. Collaborative, innovative, and industry‑leading projects await.

Qualifications

  • 6+ years as Technical Artist with emphasis on shading and rendering.
  • Experience creating PBR materials and complex shaders in UE/Shader Graph.
  • Strong understanding of lighting, texturing and rendering techniques.
  • Proficient in Maya/3ds Max and Substance Suite.

Responsibilities

  • Develop, implement, and maintain high-quality shaders and materials for a modern game engine.
  • Collaborate with artists to define visual style and technical requirements within budgets.
  • Optimize rendering performance across platforms and resolve bottlenecks.
  • Create tools and scripts to streamline the art pipeline and improve efficiency.
  • Explore new rendering techniques to enhance visual quality.
  • Provide technical support on materials, lighting, and rendering for the art team.
  • Work with engineers to integrate and test rendering features and engine updates.
  • Document technical specifications and workflows for shading and rendering.
  • Stay updated with real-time graphics advancements and shader development.

Skills

PBR materials
Shader development
Unreal Shader Editor
Shader Graph
Python scripting
Debugging skills
Team communication
Graphics fundamentals

Education

Bachelor's in CG/Art

Tools

Maya
3ds Max
Substance Suite

Job description

Placements24 is seeking a Senior Technical Artist in Richards Bay, KwaZulu-Natal, to bridge art and tech for state‑of‑the‑art materials and rendering in our game titles. You’ll own shaders, materials, pipelines, and real-time rendering quality across platforms.

The role requires a strong artistic sensibility, 6+ years in shading/rendering, and proficiency with UE material editor/Shader Graph, HLSL/GLSL, and tool development. Collaborative, innovative, and industry‑leading projects await.

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