Senior Environment Artist — Craft Immersive Game Worlds

Placements24

Stellenbosch

Hybrid

USD 80,000 - 120,000

Full time

14 days+

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Benefits offered by this job

Competitive salary
Paarl project
Cutting-edge tools
Collaborative environment
Paid time off
Professional development

Job summary

Placements24 is seeking a Senior Environment Artist to craft immersive game worlds, handling modeling, texturing, and lighting. You will build high-quality environmental assets and dress levels to create engaging spaces that align with artistic vision.

You will collaborate with level designers and art directors to optimize performance and mood, leveraging your strong portfolio and expertise in Maya/3ds Max/Blender, Substance and Photoshop, and Unreal Engine or Unity.

Qualifications

  • Proven experience as an Environment Artist in the game industry.
  • Strong portfolio showcasing detailed environments.
  • Proficiency in 3D modeling software (Maya, 3ds Max, Blender) and texturing tools (Substance Suite, Photoshop).
  • Experience with game engines like Unreal Engine or Unity, including asset implementation and lighting.

Responsibilities

  • Create detailed and high-quality 3D environment assets, including models, textures, and materials, adhering to project style guides.
  • Assemble and dress levels, ensuring compelling composition, lighting, and player flow.
  • Optimize environment assets for performance, managing polygon counts, texture memory, and draw calls.
  • Collaborate with level designers to block out and refine game spaces based on gameplay needs.
  • Implement and iterate on lighting scenarios to enhance mood and atmosphere.
  • Stay updated on the latest techniques and technologies in environment art creation.

Skills

Environment art
Portfolio
Lighting
Color theory
Teamwork

Tools

Maya
3ds Max
Blender
Substance Suite
Photoshop
Unreal Engine
Unity

Job description

Placements24 is seeking a Senior Environment Artist to craft immersive game worlds, handling modeling, texturing, and lighting. You will build high-quality environmental assets and dress levels to create engaging spaces that align with artistic vision.

You will collaborate with level designers and art directors to optimize performance and mood, leveraging your strong portfolio and expertise in Maya/3ds Max/Blender, Substance and Photoshop, and Unreal Engine or Unity.

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