Remote VR/AR Experience Architect

Placements24

Upington

Hybrid

ZAR 600.000 - 900.000

Vollzeit

Vor 3 Tagen
Sei unter den ersten Bewerbenden

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Benefits dieser Stelle

Fully remote

Zusammenfassung

Placements24 in a fully remote capacity seeks a highly creative Remote VR/AR Content Developer to design, develop, and implement immersive content for VR/AR platforms. You will build interactive experiences using Unity or Unreal Engine and collaborate with a distributed team to push the boundaries of immersion.

The ideal candidate has 5+ years in software development, with at least 3 years in VR/AR, strong 3D graphics knowledge, and a portfolio of published VR/AR projects.

Qualifikationen

  • Bachelor's degree in CS, Game Dev, Digital Media or related field, or equivalent proven experience.
  • Minimum 5 years in software development with at least 3 years in VR/AR.
  • Proficiency with Unity (C#) or Unreal Engine (C++/Blueprints).
  • Strong understanding of 3D graphics, real-time rendering, and spatial computing.

Aufgaben

  • Develop interactive content and experiences for VR and AR platforms using Unity or Unreal Engine.
  • Design and implement 3D assets, environments, and UI within VR/AR apps.
  • Write clean, efficient code for VR/AR functionalities and interactions.
  • Collaborate with designers and project managers to define scope and requirements.
  • Optimize content for performance across VR/AR hardware targets.
  • Test and debug VR/AR experiences for quality user experience.

Kenntnisse

VR/AR development
Unity (C#)
Unreal Engine (C++/Blueprints)
3D graphics
Remote collaboration

Ausbildung

Bachelor's degree in Computer Science or related field
Equivalent proven experience

Tools

Unity
Unreal Engine
Blender/Maya/3ds Max

Jobbeschreibung

Placements24 in a fully remote capacity seeks a highly creative Remote VR/AR Content Developer to design, develop, and implement immersive content for VR/AR platforms. You will build interactive experiences using Unity or Unreal Engine and collaborate with a distributed team to push the boundaries of immersion.

The ideal candidate has 5+ years in software development, with at least 3 years in VR/AR, strong 3D graphics knowledge, and a portfolio of published VR/AR projects.

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