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Placements24 is seeking a Remote Game Audio Engineer to implement, mix, and optimize in-game audio assets from anywhere.
You will work with sound designers, composers, and programmers, ensuring high-fidelity audio using DAWs and middleware such as Wwise and FMOD, plus engine integration in Unreal or Unity.
A strong ear, real-time troubleshooting skills, and a collaborative, remote-first mindset are essential to deliver immersive worlds.
Our client, an innovative game development studio known for its immersive audio experiences, is seeking a talented Remote Game Audio Engineer. This is a fully remote position, allowing you to contribute your technical expertise to our projects from anywhere. You will be responsible for implementing, mixing, and optimizing all in-game audio assets, ensuring a high-fidelity and cohesive soundscape that enhances gameplay and player immersion. We are looking for an individual with a strong understanding of digital audio workstations (DAWs), game audio middleware (e.g., Wwise, FMOD), and engine integration (e.g., Unreal Engine, Unity). The ideal candidate will possess excellent problem-solving skills, a keen ear for detail, and experience in real-time audio implementation and troubleshooting. You will collaborate closely with sound designers, composers, and programmers to bring the audio vision of our games to life. This role offers an exciting opportunity to work on diverse projects within a dynamic, collaborative, and remote-first company culture. Your technical proficiency in audio engineering and passion for interactive sound will be crucial in delivering captivating auditory experiences to our global player base. We aim to build worlds where sound is not just heard but felt, and this role is central to achieving that goal through cutting-edge audio implementation and meticulous quality assurance.