Remote Senior Sound Designer for Immersive Experiences

Placements24

George

Hybrid

ZAR 1,148,000 - 1,969,000

Full time

22 hours ago
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Benefits offered by this job

Remote work
Bonuses
Development allowances
Cutting-edge hardware access
Collaborative virtual culture

Job summary

Placements24 is seeking a Senior Sound Designer to craft immersive audio for VR/AR and gaming across platforms. This fully remote role requires converting abstract concepts into compelling soundscapes, collaborating with developers and directors, and expanding your portfolio with spatial and interactive audio innovations.

You will lead audio integration in game engines, optimize assets, and mentor junior designers, while staying ahead of spatial audio trends in real-time processing.

Qualifications

  • Bachelor's degree in Sound Design, Audio Engineering, Music Technology, or equivalent practical experience.
  • 7+ years of professional experience in sound design, with focus on interactive media (VR/AR/Games).
  • Proficiency with DAWs: Pro Tools, Reaper, Logic Pro X; experience with Wwise or FMOD.
  • Strong understanding of game engines (Unity, Unreal) and their audio integration.

Responsibilities

  • Design, record, edit, and mix high-quality sound effects and ambient audio for immersive digital experiences.
  • Collaborate with developers, VR/AR specialists, and directors to define sound strategies.
  • Create realistic and stylized soundscapes enhancing narrative, gameplay, and user experience.
  • Implement audio assets using Unity/Unreal and middleware (Wwise/FM0D).
  • Optimize audio assets for performance across platforms while maintaining quality.
  • Conduct field recordings and leverage sample libraries for unique sounds.
  • Provide guidance and mentorship to junior sound designers.
  • Manage audio asset pipelines and ensure consistency in sound quality.

Skills

Sound design
Spatial audio
Remote collaboration
Time management

Education

Bachelor's degree in Sound Design/related field

Tools

Pro Tools
Reaper
Logic Pro X
Wwise
FMOD
Unity
Unreal Engine

Job description

About the Role

Our client is seeking a highly creative and technically adept Senior Sound Designer to join their pioneering team, operating entirely remotely. This role is crucial for crafting immersive and captivating audio landscapes for a variety of digital entertainment platforms, including virtual reality, augmented reality, and high-fidelity gaming. The ideal candidate will possess an exceptional ability to translate abstract concepts into tangible auditory experiences, utilizing cutting-edge sound design techniques and tools. Working from anywhere in the world, you will be at the forefront of audio innovation, contributing significantly to projects that redefine audience engagement through sound. This is a unique opportunity to shape the future of interactive audio in a fully remote-first setting.

Key Responsibilities
  • Design, record, edit, and mix high-quality sound effects and ambient audio for immersive digital experiences.
  • Collaborate with game developers, VR/AR specialists, and creative directors to define and implement sound strategies.
  • Create realistic and stylized soundscapes that enhance narrative, gameplay, and user experience.
  • Implement audio assets using industry-standard game engines (e.g., Unity, Unreal Engine) and audio middleware (e.g., Wwise, FMOD).
  • Optimize audio assets for performance across various platforms, ensuring efficiency without compromising quality.
  • Conduct field recordings and utilize extensive sample libraries to source and create unique sounds.
  • Provide technical guidance and mentorship to junior sound designers.
  • Manage audio asset pipelines and ensure consistency in sound quality and implementation.
  • Stay updated with the latest advancements in spatial audio, real-time audio processing, and immersive technologies.
  • Troubleshoot and resolve audio-related technical issues during development.
Requirements
  • Bachelor's degree in Sound Design, Audio Engineering, Music Technology, or equivalent practical experience.
  • A minimum of 7 years of professional experience in sound design, with a significant focus on interactive media (VR/AR/Games).
  • Expertise in digital audio workstations (DAWs) such as Pro Tools, Reaper, or Logic Pro X.
  • Proficiency with audio middleware like Wwise or FMOD.
  • Strong understanding of game engines (Unity, Unreal Engine) and their audio integration systems.
  • Experience with Foley, ADR, and mixing for complex audio environments.
  • Excellent understanding of acoustics, psychoacoustics, and spatial audio principles.
  • Proven ability to work independently, manage time effectively, and deliver high-quality work remotely.
  • Strong portfolio demonstrating exceptional sound design for immersive experiences.
  • Excellent communication skills for effective remote collaboration.
Benefits
  • Highly competitive salary and performance-based bonuses.
  • Fully remote work arrangement offering flexibility and work-life balance.
  • Opportunity to work on groundbreaking VR/AR and gaming projects.
  • Contribution to a leading innovator in immersive entertainment.
  • Professional development allowances for online courses and conferences.
  • Access to cutting-edge software and hardware resources.
  • A collaborative and supportive virtual team culture.
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