Remote Game Audio Director - Innovative Projects

Placements24

Centurion

Hybrid

ZAR 1,000,000 - 1,500,000

Full time

3 days ago
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Benefits offered by this job

Fully remote work
Flexible hours
Competitive pay with bonuses
Health coverage
Home office allowance
Professional development
Impactful projects

Job summary

Placements24 is seeking a Remote Game Audio Director to lead audio development for multiple titles from anywhere. You will define the audio vision and oversee music, sound design, dialogue, and voice direction across projects.

You will mentor and manage distributed teams of composers, sound designers, and audio programmers, ensuring high-quality, integrated audio within gameplay and systems. Strong remote leadership and a proven AAA track record are essential.

Qualifications

  • 8+ years in audio direction or leadership within the video game industry.
  • Proven success leading audio teams on multiple AAA or significant indie game titles.
  • Proven ability to define and execute a compelling audio vision.
  • Expertise in music, sound design, mixing, implementation, and voice direction.
  • Strong understanding of audio middleware (Wwise, FMOD) and game engines (Unreal, Unity).
  • Exceptional communication, interpersonal, and leadership skills for remote teams.
  • Ability to manage budgets and external resources.
  • Portfolio demonstrating leadership in audio for impactful game titles.
  • Bachelor's degree or equivalent industry experience.

Responsibilities

  • Define and champion the overall audio vision and strategy for multiple game titles.
  • Lead, mentor, and manage remote audio teams, including composers, sound designers, and audio programmers.
  • Oversee the creation and implementation of all in-game audio elements: music, sound effects, dialogue, and ambience.
  • Establish and maintain audio quality standards and best practices.
  • Collaborate with game design, narrative, art, and engineering to ensure audio integration.
  • Manage audio budgets, vendor relationships, and external outsourcing.
  • Direct the implementation of audio systems within game engines and middleware.
  • Conduct regular audio reviews and provide constructive feedback to team members.
  • Stay abreast of emerging audio technologies and techniques, recommending adoption where appropriate.
  • Present audio plans, progress, and milestones to executive leadership.

Skills

Audio direction
Remote leadership
Budget management
Communication
Game audio pipeline
Wwise
FMOD
Unreal Engine
Unity
Portfolio leadership

Education

Bachelor's degree or equivalent

Tools

Wwise
FMOD
Unreal Engine
Unity

Job description

About the Role

Our client is a globally recognized leader in digital entertainment and is seeking a visionary Remote Game Audio Director to lead audio development for their innovative new projects. This is a fully remote position, offering unparalleled flexibility while requiring strong leadership and communication skills to manage distributed teams. You will be responsible for defining and executing the audio vision across multiple titles, ensuring a consistent and high-quality auditory experience. This includes overseeing music composition, sound design, voiceover direction, and audio implementation. The ideal candidate will have a proven track record of success in leading audio teams on major game titles, a deep understanding of the full audio production pipeline, and the ability to inspire creative excellence from a distance. This remote role is perfect for a seasoned audio professional looking to make a significant impact from anywhere.

Key Responsibilities
  • Define and champion the overall audio vision and strategy for multiple game titles.
  • Lead, mentor, and manage remote audio teams, including composers, sound designers, and audio programmers.
  • Oversee the creation and implementation of all in-game audio elements: music, sound effects, dialogue, and ambiance.
  • Establish and maintain audio quality standards and best practices.
  • Collaborate closely with game design, narrative, art, and engineering departments to ensure audio is fully integrated with the game's core experience.
  • Manage audio budgets, vendor relationships, and external outsourcing.
  • Direct the implementation of audio systems within game engines and middleware.
  • Conduct regular audio reviews and provide constructive feedback to team members.
  • Stay abreast of emerging audio technologies and techniques, recommending adoption where appropriate.
  • Present audio plans, progress, and milestones to executive leadership.
Requirements
  • Extensive experience (8+ years) in audio direction or leadership roles within the video game industry.
  • Demonstrated success leading audio teams on multiple AAA or significant indie game titles.
  • Proven ability to define and execute a compelling audio vision.
  • Expertise in all facets of game audio production: composition, sound design, mixing, implementation, and voice direction.
  • Strong understanding of audio middleware (e.g., Wwise, FMOD) and game engines (e.g., Unreal Engine, Unity).
  • Exceptional communication, interpersonal, and leadership skills, particularly for remote team management.
  • Ability to effectively manage budgets and external resources.
  • Portfolio demonstrating leadership in audio for impactful game titles.
  • Bachelor's degree in a relevant field or equivalent industry experience.
  • A profound passion for interactive entertainment and innovative audio design.
Benefits
  • Fully remote work arrangement with flexible hours.
  • Highly competitive salary and performance-based bonuses.
  • Comprehensive health, dental, and vision coverage.
  • Generous paid time off and company holidays.
  • Allowance for home office setup and professional development.
  • Opportunity to shape the audio direction of groundbreaking games.
  • Collaborative and supportive virtual team culture.
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