Senior Audio Programmer (Game Development)

Placements24

Kempton Park

Hybrid

ZAR 600,000 - 900,000

Full time

3 days ago
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Benefits offered by this job

Health benefits
Paid time off
Remote-first culture
Career growth opportunities

Job summary

Placements24 is seeking a Senior Audio Programmer to lead the design, implementation, and optimization of our audio systems across game projects. This remote-first role collaborates with sound designers, composers, and engineers to deliver immersive, real-time audio in Unreal Engine or Unity.

You will advance DSP-driven features, integrate Wwise or FMOD, and write clean, well-documented code, while staying abreast of the latest audio tech and tools.

Qualifications

  • Bachelor’s degree in Computer Science, Software Engineering, or a related field.
  • Extensive experience in game audio programming and a strong portfolio of audio systems.
  • Strong C++ programming skills demonstrated in shipped projects.
  • Experience with Unreal Engine or Unity and game engine development.
  • Proficiency with audio middleware such as Wwise or FMOD.
  • Knowledge of DSP concepts and real-time audio implementation.

Responsibilities

  • Design, implement, and maintain robust audio systems using C++ and game engines.
  • Integrate audio middleware such as Wwise or FMOD.
  • Develop tools and plugins to support audio designers and engineers.
  • Optimize audio performance and memory usage to meet project requirements.
  • Collaborate with sound designers to implement dynamic audio features and spatial audio.
  • Troubleshoot and debug audio issues across platforms.
  • Write clear, maintainable, and well-documented code.
  • Stay current with advancements in audio tech and game development practices.

Skills

C++ programming
DSP concepts
Game engines
Audio middleware
Remote collaboration

Education

Bachelor's degree in Computer Science/Software Engineering

Tools

Unreal Engine
Unity
Wwise
FMOD

Job description

About the Role Our client, a renowned developer of immersive interactive entertainment, is seeking a highly skilled Senior Audio Programmer to join their fully remote team. This critical role involves designing, implementing, and optimizing audio systems and features across our game projects. You will work closely with sound designers, composers, and other engineers to ensure a cutting‑edge audio experience that enhances player immersion. The ideal candidate possesses strong C++ programming skills, deep knowledge of audio middleware, and a passion for integrating complex audio solutions into real‑time applications. This is a remote‑first position, ideal for talented individuals who can contribute effectively from anywhere, while being part of a team that connects with their **Tembisa, Gauteng, ZA** operations.

Key Responsibilities
  • Design, implement, and maintain robust and performant audio systems using C++ and game engines (e.g., Unreal Engine, Unity).
  • Integrate and leverage audio middleware solutions such as Wwise or FMOD.
  • Develop tools and plugins to support audio designers and engineers in their workflows.
  • Optimize audio performance, memory usage, and playback systems to meet project requirements.
  • Collaborate with sound designers and composers to implement dynamic audio features, spatial audio, and interactive music systems.
  • Troubleshoot and debug audio‑related issues across various platforms.
  • Write clear, maintainable, and well‑documented code.
  • Stay abreast of the latest advancements in audio technology and game development practices.
Requirements
  • Extensive professional experience as an Audio Programmer in the game industry, with a strong portfolio of audio systems or features developed.
  • Proficiency in C++ programming and experience with game engine development (Unreal Engine or Unity).
  • Deep understanding of audio middleware like Wwise or FMOD, including implementation and scripting.
  • Knowledge of digital signal processing (DSP) concepts and their application in real‑time audio.
  • Experience with audio APIs (e.g., DirectX Audio, Core Audio, OpenAL).
  • Strong analytical and problem‑solving skills.
  • Excellent communication and collaboration skills, crucial for effective remote teamwork.
  • Bachelor's degree in Computer Science, Software Engineering, or a related field, or equivalent professional experience.
Benefits

Our client offers a highly competitive salary, comprehensive health and wellness benefits, and excellent opportunities for professional growth and development. Enjoy the flexibility and freedom of a fully remote role, working on exciting and innovative game projects. We cultivate a supportive and collaborative remote work culture. This position includes generous paid time off and potential for performance bonuses. Join a passionate team dedicated to delivering exceptional audio experiences in interactive entertainment.

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