Senior Sound Designer

Placements24

Vereeniging

Ibrido

ZAR 600.000 - 900.000

Tempo pieno

14 giorni+
Generatore di candidature

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Vantaggi offerti da questo lavoro

Remote work
Health insurance
Professional development budget
Flexible scheduling
Challenging projects

Descrizione del lavoro

Placements24 is seeking a Senior Sound Designer to join their fully remote team, crafting immersive audio for interactive projects.

You will design ambient soundscapes, effects, and vocalizations, and implement assets into game engines using Wwise or FMOD, collaborating with designers and developers to shape the audio vision for engaging experiences. This remote role offers flexible scheduling and a competitive package.

Competenze

  • 5+ years of professional sound design for video games or interactive media.
  • Strong portfolio demonstrating a wide range of sound design skills and creativity.
  • Proficiency with industry-standard DAWs and audio middleware.

Mansioni

  • Design, record, edit, and mix high-quality sound effects, Foley, and ambient audio.
  • Implement audio assets into game engines or interactive environments using middleware like Wwise or FMOD.
  • Collaborate with game designers, programmers, and directors to define and execute the audio vision.
  • Create dynamic and responsive audio systems that adapt to gameplay.
  • Develop and maintain an organized audio asset library.
  • Troubleshoot and optimize audio performance to ensure seamless playback.

Conoscenze

Audio design for games
Field recording
Remote collaboration
Signal processing
Sound design

Strumenti

Pro Tools
Reaper
Cubase
Wwise
FMOD

Descrizione del lavoro

About the Role

Our client is seeking a creative and technically adept Senior Sound Designer to join their fully remote team, bringing their expertise to crafting immersive audio experiences for cutting-edge interactive projects. You will be responsible for the conceptualization, design, implementation, and integration of all sound elements, from ambient soundscapes to impactful sound effects and character vocalizations. This role requires a deep understanding of audio principles, a mastery of digital audio workstations (DAWs), and the ability to collaborate effectively with remote development teams to deliver a rich and compelling auditory dimension to their products.

Key Responsibilities
  • Design, record, edit, and mix high-quality sound effects, Foley, and ambient audio.
  • Implement audio assets into game engines or interactive environments using middleware like Wwise or FMOD.
  • Collaborate with game designers, programmers, and directors to define and execute the audio vision.
  • Create dynamic and responsive audio systems that adapt to gameplay.
  • Develop and maintain an organized audio asset library.
  • Troubleshoot and optimize audio performance to ensure seamless playback.
Requirements
  • 5+ years of professional experience in sound design for video games or interactive media.
  • Strong portfolio demonstrating a wide range of sound design skills and creativity.
  • Proficiency with industry-standard DAWs (e.g., Pro Tools, Reaper, Cubase) and audio middleware (e.g., Wwise, FMOD).
  • Solid understanding of acoustics, signal processing, and audio implementation techniques.
  • Ability to record and edit field audio and Foley effectively.
  • Excellent communication and collaboration skills for remote work environments.
Benefits
  • Competitive salary and performance incentives.
  • Fully remote work setup with flexible scheduling.
  • Comprehensive health, dental, and vision insurance.
  • Generous budget for professional development and software/hardware.
  • Opportunity to shape the sonic landscape of exciting new projects.
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