Lead Sound Designer — Immersive Attractions

Placements24

George

Presencial

ZAR 700 000 - 1 100 000

Tempo integral

Há 4 dias
Torna-te num dos primeiros candidatos

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Currículo e carta de apresentação personalizados, prontos a enviar.

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Resumo da oferta

Placements24 in George, Western Cape, is seeking a Lead Sound Designer to shape the audio for immersive interactive attractions. You will own the end-to-end sound design process, from concept to implementation, collaborating with game designers, engineers, and project managers.

Ideal candidates have 6+ years in sound design (2+ in lead roles), strong Pro Tools/Reaper/Logic skills, and experience with Wwise or FMOD in game pipelines to create unforgettable sonic worlds.

Qualificações

  • Bachelor's degree or equivalent experience in audio-related field.
  • 6+ years in sound design with at least 2 in a lead/senior role.
  • Pro Tools / DAWs proficiency (e.g., Pro Tools, Reaper, Logic).
  • Experience with real-time audio engines (Wwise, FMOD) and game pipelines.

Responsabilidades

  • Conceptualize, design, and implement audio for interactive attractions.
  • Lead recording sessions and voice direction (Foley as needed).
  • Develop and maintain the audio style guide for projects.
  • Mix and master assets for cross‑platform use with clarity and impact.
  • Collaborate with design and engineering teams to integrate audio.
  • Troubleshoot and resolve audio issues during development and post‑launch.
  • Mentor junior sound designers and audio engineers.
  • Stay current with trends and tech in sound design.

Conhecimentos

Leadership
Team collaboration
Project management
Communication

Formação académica

Audio degree or equivalent experience

Ferramentas

Pro Tools
Reaper
Logic Pro
Wwise
FMOD

Descrição da oferta de emprego

Placements24 in George, Western Cape, is seeking a Lead Sound Designer to shape the audio for immersive interactive attractions. You will own the end-to-end sound design process, from concept to implementation, collaborating with game designers, engineers, and project managers.

Ideal candidates have 6+ years in sound design (2+ in lead roles), strong Pro Tools/Reaper/Logic skills, and experience with Wwise or FMOD in game pipelines to create unforgettable sonic worlds.

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