Lead Game Audio Engineer - Immersive Sound & Leadership

Placements24

Mbombela (Nelspruit)

On-site

ZAR 550,000 - 850,000

Full time

3 days ago
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Benefits offered by this job

Medical aid
Performance bonuses
Retirement contributions
Career growth opportunities
Conferences and training

Job summary

Placements24 in Nelspruit is seeking a Lead Audio Engineer to oversee all game audio production, including SFX, music, and voice-overs. You will manage a team, shape sonic direction, and ensure immersive soundscapes across projects.

The role requires 7+ years in game audio with leadership experience, expertise in Wwise/FMOD, major DAWs, and familiarity with Unreal/Unity. This on-site position offers growth, competitive compensation, and collaboration with a talented studio.

Qualifications

  • Bachelor’s degree or equivalent in audio/related field.
  • 7+ years in game audio with 3+ in lead/senior role.
  • Proficiency with Wwise or FMOD and major DAWs.
  • Experience with Unreal/Unity and scripting is a plus.
  • Strong acoustics/psychoacoustics knowledge for interactive media.
  • Proven leadership, communication, and time-management skills.
  • Portfolio of game audio work required.

Responsibilities

  • Lead and mentor the audio team, setting direction and standards.
  • Design, implement, and integrate game audio (SFX, music, VO).
  • Develop and maintain audio pipelines and tools.
  • Collaborate with designers, programmers, and artists on audio direction.
  • Implement and mix audio in Unreal Engine/Unity for dynamic soundscapes.
  • Manage audio budgets and vendor relations for outsourced work.
  • QA of audio assets and implementations; stay current with tech.

Skills

Leadership
Team management
Communication
Problem solving

Education

Bachelor's degree in Audio Engineering

Tools

Wwise
FMOD
Pro Tools
Logic Pro
Reaper
Unreal Engine
Unity

Job description

Placements24 in Nelspruit is seeking a Lead Audio Engineer to oversee all game audio production, including SFX, music, and voice-overs. You will manage a team, shape sonic direction, and ensure immersive soundscapes across projects.

The role requires 7+ years in game audio with leadership experience, expertise in Wwise/FMOD, major DAWs, and familiarity with Unreal/Unity. This on-site position offers growth, competitive compensation, and collaboration with a talented studio.

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