Hybrid 3D Environment Artist - Immersive Game Worlds

Placements24

Benoni

Hybride

ZAR 360 000 - 550 000

Plein temps

Il y a 2 jours
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Avantages offerts par ce poste

Health benefits
Hybrid work model
Professional development

Résumé du poste

Placements24 is assisting a dynamic game development studio in Benoni to find a talented 3D Environment Artist. This hybrid role blends hands-on asset creation with collaborative studio work and remote flexibility.

You will craft high-quality environments and props, optimize them for performance, and work with art directors, designers, and lighting artists to realize immersive worlds. Candidates should showcase a strong portfolio of game environments, be proficient in Maya/3ds Max or Blender,

Qualifications

  • Proven background as a 3D Environment Artist with a portfolio of game environments.
  • Proficiency in 3D modelling software (Maya, 3ds Max or Blender).
  • Experience with texturing tools (Substance Painter, Photoshop, Quixel Mixer).
  • Familiarity with Unreal Engine or Unity.
  • Strong understanding of form, color, lighting and composition.
  • Ability to create efficient UV layouts and PBR textures.
  • Attention to detail and ability to work in a team.

Responsabilités

  • Model, texture, and integrate 3D environment assets for game levels.
  • Create realistic and stylized props, structures, foliage, and terrain per art direction.
  • Optimize assets for performance and memory use.
  • Collaborate with level designers to define layout and atmosphere.
  • Work with lighting artists to enhance mood and realism.
  • Maintain consistency with established art style and project requirements.
  • Contribute to environment art pipelines and workflows.

Connaissances

Artistic vision
Teamwork
Hybrid work

Outils

Maya
3ds Max
Blender
Substance Painter
Photoshop
Quixel Mixer

Description du poste

Placements24 is assisting a dynamic game development studio in Benoni to find a talented 3D Environment Artist. This hybrid role blends hands-on asset creation with collaborative studio work and remote flexibility.

You will craft high-quality environments and props, optimize them for performance, and work with art directors, designers, and lighting artists to realize immersive worlds. Candidates should showcase a strong portfolio of game environments, be proficient in Maya/3ds Max or Blender,

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