xR/VP Broadcast Tech Specialist

Disguise

New York (NY)

Hybrid

USD 100,000 - 120,000

Full time

13 days ago
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Benefits offered by this job

Unlimited PTO
Hybrid work
Mental health support
Gig allowance
Belonging policies
Training & mentoring

Job summary

Disguise is seeking a Technical Services Specialist to deliver xR/VP projects across Broadcast and immersive platforms. Based in NYC, you will support ESPN HQ in Bristol, CT and the 7 Hudson Studio, collaborating with solutions design, creative services, project managers, engineers, third-party vendors, and clients to realize visions on time and within scope.

The role requires hands-on experience with Disguise workflows (xR, VP, DMX, RenderStream), real-time rendering (Unreal Engine), and IP

Qualifications

  • 3+ years in an xR/VP environment operating and maintaining the system.
  • Proficiency in Disguise xR workflows is a strong plus.
  • Hands-on troubleshooting of production gear (cameras, tracking, LED volumes, networks).
  • Willingness to travel to client facilities (on-site).
  • Knowledge of real-time render engines, especially Unreal Engine.
  • Familiarity with IP video standards (SMPTE ST 2110).

Responsibilities

  • Provide ESPN support including system status and maintenance.
  • Perform bi-annual maintenance and updates of Disguise systems and plugins.
  • Assist with RenderStream license updates and ongoing technical support.
  • Support ESPN xR workflows and operator training.
  • Deliver official Disguise training to ESPN team.
  • Contribute to diverse projects across virtual production and installations.

Skills

xR/VP experience
Technical Troubleshooting
Client-Facing Deployment
Real-time rendering
Modern Video Standards
Industry Trend Aware

Tools

Unreal Engine

Job description

Disguise is seeking a Technical Services Specialist to deliver xR/VP projects across Broadcast and immersive platforms. Based in NYC, you will support ESPN HQ in Bristol, CT and the 7 Hudson Studio, collaborating with solutions design, creative services, project managers, engineers, third-party vendors, and clients to realize visions on time and within scope.

The role requires hands-on experience with Disguise workflows (xR, VP, DMX, RenderStream), real-time rendering (Unreal Engine), and IP

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