World Systems Tech Director – StarCraft Revival

BLIZZARD ENTERTAINMENT, INC

Irvine (CA)

Hybrid

USD 159,000 - 293,000

Full time

14 days+

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Benefits offered by this job

Medical, dental, vision benefits
401(k) with match
Paid holidays and vacation
Mental health & wellbeing programs
Relocation assistance

Job summary

Blizzard Entertainment, Inc. in Irvine seeks an Associate Technical Director to lead the World Systems engineering for an ambitious StarCraft project.

You will guide architecture, toolchains, and cross-disciplinary collaboration to deliver high-quality, scalable systems for a major AAA title. The role requires 10+ years in game engineering with leadership experience, expert C++ skills, and a proven ability to ship complex content workflows.

Qualifications

  • 10+ years of experience in game engineering, with at least 3 years in a leadership or managerial role within the gaming industry or a related field.
  • Proven ability to lead and inspire a team, manage multiple projects, and collaborate effectively with cross-functional teams.
  • Experience shipping large game systems and content workflows for a modern, large-scale AAA game with focus on long-term maintenance, efficiency and quality.
  • A proactive mindset focused on quality, continuous improvement, and stewardship driving development with clear requirements and pragmatic plans.
  • Advanced proficiency in C++ programming, debugging, profiling, and performance optimization.
  • Strong understanding of gameplay architecture, real-time systems, and modern software engineering practices.
  • Experience finding success and alignment when faced with uncertainty and conflicting or evolving priorities.
  • Communicating ideas clearly, learning from others, and giving meaningful feedback.
  • Experience with performance analysis and code / content optimization workflows.

Responsibilities

  • Collaborate with other discipline directors to establish, drive and deliver on World Systems vision and development roadmap.
  • Support cross-functional gameplay and content teams in bringing their vision to life, creating an interesting, complex, and challenging world.
  • Prioritize, review and direct work of a cross-disciplinary World Systems team on a day-to-day basis.
  • Drive architecture and content creation toolset to ensure team productivity and high quality of results.
  • Ensure engineering team is collaborating with content creators and other gameplay teams to understand their needs and develop an aligned technical approach.
  • Hire and grow engineers and engineering leaders, providing guidance and fostering a collaborative, innovative environment.
  • Direct responsibility for technical quality, stability and performance of World Systems implementation.
  • Partner with other leads and directors to improve team culture, align technical approach and provide direct support when needed.

Skills

Leadership
Team leadership
C++
Real-time systems
Communication
Problem solving
Cross-functional collaboration

Tools

Unreal Engine

Job description

Blizzard Entertainment, Inc. in Irvine seeks an Associate Technical Director to lead the World Systems engineering for an ambitious StarCraft project.

You will guide architecture, toolchains, and cross-disciplinary collaboration to deliver high-quality, scalable systems for a major AAA title. The role requires 10+ years in game engineering with leadership experience, expert C++ skills, and a proven ability to ship complex content workflows.

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