Senior UI Architect for AAA Games (Hybrid)

BLIZZARD ENTERTAINMENT, INC

Irvine (CA)

Hybride

USD 124 000 - 229 000

Plein temps

14 jours+

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Un CV et une lettre de motivation personnalisés, prêts à envoyer.

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Avantages offerts par ce poste

Medical/Dental/Vision
401(k) with company match
Paid holidays and vacation
Mental health programs
Relocation support

Résumé du poste

Blizzard Entertainment is seeking a Lead UI Engineer to guide the technical direction of UI systems for an original StarCraft project at our Irvine studio. You will lead a team, architect scalable UI frameworks, and collaborate with designers, artists, and engineers to deliver polished player experiences.

We value strong C++, Unreal Engine expertise, performance optimization, and a passion for mentoring engineers.

Qualifications

  • 8+ years of professional software engineering experience, with significant UI focus in games or interactive apps.
  • Experience leading engineers, initiatives, or feature teams through full development lifecycle.
  • Experience managing people or multidisciplinary efforts to achieve objectives.
  • Experience shipping at least one released title or large interactive product.
  • Proven ability to collaborate across departments and foster partnerships.
  • Demonstrated enthusiasm, mentorship, and ownership in game development.

Responsabilités

  • Lead the technical vision and implementation strategy for UI systems across the game experience.
  • Architect, develop, and maintain scalable, performant UI frameworks and workflows.
  • Collaborate with designers, artists, engineers, and production to deliver engaging player experiences.
  • Mentor and lead a team of UI engineers with prioritization and day-to-day execution.
  • Set engineering standards, best practices, and code quality expectations for UI development.
  • Identify risks, plan milestones, and align team objectives with broader goals.
  • Optimize UI performance, memory usage and platform compatibility (PC, Xbox, PS).
  • Drive improvements to UI pipelines, tools, and workflows for efficient iteration.
  • Review designs and proposals, balancing creative goals with technical needs.
  • Foster a collaborative environment promoting learning and growth.

Connaissances

C++
UI systems
Performance optimization
Memory management
Platform features
Team leadership
UX collaboration

Outils

Unreal Engine

Description du poste

Blizzard Entertainment is seeking a Lead UI Engineer to guide the technical direction of UI systems for an original StarCraft project at our Irvine studio. You will lead a team, architect scalable UI frameworks, and collaborate with designers, artists, and engineers to deliver polished player experiences.

We value strong C++, Unreal Engine expertise, performance optimization, and a passion for mentoring engineers.

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