World Systems Tech Director — Hybrid, Impact at Scale

Blizzard Entertainment

Irvine (CA)

Hybrid

USD 159,000 - 293,000

Full time

14 days+
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Benefits offered by this job

Medical insurance
401(k) with company match
Paid holidays and vacation
Mental health & wellbeing programs

Job summary

Blizzard Entertainment in Irvine, CA seeks an Associate Technical Director, World Systems to lead toolset and game systems for a large, content-rich world. You will guide architecture, collaborate with cross-functional teams, and mentor engineers to deliver high-quality, scalable experiences.

The role combines hands-on technical leadership with people management in a hybrid work week and offers opportunities to shape Blizzard's future titles.

Qualifications

  • 10+ years of experience in game engineering with leadership experience
  • Proven ability to lead and inspire a team and manage multiple projects
  • Experience shipping large game systems and content workflows for AAA games
  • Quality-focused mindset with pragmatic planning and continuous improvement
  • Strong proficiency in C++ programming, debugging, profiling, and optimization
  • Understanding of gameplay architecture, real-time systems, and modern software practices
  • Experience aligning teams when priorities shift
  • Excellent communication and feedback skills

Responsibilities

  • Collaborate with discipline directors to establish and deliver on World Systems vision and roadmap
  • Support cross-functional gameplay and content teams to create a rich, challenging world
  • Prioritize, review, and direct work of a cross-disciplinary World Systems team daily
  • Drive architecture and content creation toolset to boost productivity and quality
  • Ensure engineering collaborates with content creators to meet needs with aligned tech
  • Hire and grow engineers and engineering leaders, fostering a collaborative environment
  • Direct responsibility for technical quality, stability and performance of World Systems
  • Partner with leads to improve team culture and provide support when needed

Skills

Leadership
People management
C++
Gameplay architecture
Unreal Engine
Cross-functional collaboration
Performance optimization
Mentoring

Tools

Unreal Engine

Job description

Blizzard Entertainment in Irvine, CA seeks an Associate Technical Director, World Systems to lead toolset and game systems for a large, content-rich world. You will guide architecture, collaborate with cross-functional teams, and mentor engineers to deliver high-quality, scalable experiences.

The role combines hands-on technical leadership with people management in a hybrid work week and offers opportunities to shape Blizzard's future titles.

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